Merge branch 'bugfix/timeline' into 'develop'
Bugfix/timeline See merge request aibis-dream/aibis-dream!241
This commit is contained in:
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- _CamouflageNoiseScaleB: {r: 0.25, g: 0.25, b: 0, a: 0}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _CustomFadeNoiseScale: {r: 1, g: 1, b: 0, a: 0}
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- _RecolorRGBYCPPurpleTint: {r: 1, g: 1, b: 1, a: 0.5019608}
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- _RecolorRGBYCPRedTint: {r: 1, g: 1, b: 1, a: 0.5019608}
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- _ShadowColor: {r: 0, g: 0, b: 0, a: 0}
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- _ShadowOffset: {r: 0.05, g: -0.05, b: 0, a: 0}
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- _ShiftingColorA: {r: 1.498039, g: 0, b: 0, a: 0}
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- _ShiftingColorB: {r: 1.498039, g: 0.7490196, b: 0, a: 0}
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- _ShineColor: {r: 11.98431, g: 11.98431, b: 11.98431, a: 0}
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- _SineGlowColor: {r: 0, g: 2.007843, b: 2.996078, a: 0}
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- _SineMoveOffset: {r: 0, g: 0.5, b: 0, a: 0}
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- _SineRotatePivot: {r: 0.5, g: 0.5, b: 0, a: 0}
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- _SineScaleFactor: {r: 0.2, g: 0.2, b: 0, a: 0}
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- _SourceAlphaDissolveNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
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- _SourceAlphaDissolvePosition: {r: 0, g: 0, b: 0, a: 0}
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- _SourceGlowDissolveEdgeColor: {r: 11.98431, g: 0.627451, b: 0.627451, a: 0}
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- _SourceGlowDissolveNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
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- _SourceGlowDissolvePosition: {r: 0, g: 0, b: 0, a: 0}
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- _SplitToningHighlightsColor: {r: 1, g: 0.1, b: 0.1, a: 0}
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- _SplitToningShadowsColor: {r: 0.1, g: 0.4000002, b: 1, a: 0}
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- _SpriteSheetRect: {r: 0, g: 0, b: 1, a: 1}
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- _TextureLayer1Color: {r: 0.4494117, g: 1.298301, b: 2.996079, a: 1}
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- _UVDistortFrom: {r: -0.02, g: -0.02, b: 0, a: 0}
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- _UVDistortNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
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- _UVDistortSpeed: {r: 2, g: 2, b: 0, a: 0}
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- _UVDistortTo: {r: 0.02, g: 0.02, b: 0, a: 0}
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- _UVRotatePivot: {r: 0.5, g: 0.5, b: 0, a: 0}
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- _UVScalePivot: {r: 0.5, g: 0.5, b: 0, a: 0}
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- _UVScaleScale: {r: 1, g: 1, b: 0, a: 0}
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- _UVScrollSpeed: {r: 0.2, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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assetBundleVariant:
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File diff suppressed because it is too large
Load Diff
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fileFormatVersion: 2
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guid: f6db3385cd09d3a4fba361115d52cf58
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -73,7 +73,7 @@ SpriteRenderer:
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m_SortingLayerID: 1134468525
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m_SortingLayer: 10
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m_SortingOrder: 40
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m_Sprite: {fileID: 1270100964141770735, guid: 149a798e8f987264f82beb4f4052eb5e, type: 3}
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m_Sprite: {fileID: 21300000, guid: 9a76cb718ed99f2458905578e3a3e92a, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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@@ -143,6 +143,8 @@ MonoBehaviour:
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y: 0
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z: 0
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cantStopRunning: 0
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showPicPath:
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checkPoints: []
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--- !u!1 &7933871335801960612
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GameObject:
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@@ -76,7 +76,7 @@ SpriteRenderer:
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m_SortingLayerID: 1134468525
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m_SortingLayer: 10
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m_SortingOrder: 14
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m_SortingOrder: 25
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m_Sprite: {fileID: -7579553090295930101, guid: 149a798e8f987264f82beb4f4052eb5e, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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@@ -73,7 +73,7 @@ SpriteRenderer:
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 1134468525
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m_SortingLayer: 10
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m_Sprite: {fileID: -5530534795728576300, guid: 6de0a74e5b5268b4998dc7a5c687fb95, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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@@ -100,12 +100,12 @@ MonoBehaviour:
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id: 0
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shaftType: 0
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hasGear: 0
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gearProp:
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childGear: {fileID: 0}
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+2488
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Load Diff
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Load Diff
@@ -3419,9 +3419,9 @@ RectTransform:
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 200, y: -54.599014}
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m_SizeDelta: {x: 240, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &237392156
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@@ -6343,7 +6343,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.009999275, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@@ -13787,7 +13787,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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--- !u!4 &1343879457
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Transform:
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_SizeDelta: {x: 240, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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@@ -16529,9 +16529,9 @@ RectTransform:
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m_Father: {fileID: 1696845842}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 200, y: -272.99506}
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m_SizeDelta: {x: 240, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1611684201
|
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|
||||
@@ -4,7 +4,6 @@ using AibisDream.FixSystem;
|
||||
using AibisDream.Framework;
|
||||
using AibisDream.Utility;
|
||||
using Cinemachine;
|
||||
using DG.Tweening;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AibisDream
|
||||
@@ -12,13 +11,8 @@ namespace AibisDream
|
||||
public class ClinicSystem : MonoBehaviour
|
||||
{
|
||||
[HideInInspector] public CharacterViewer character;
|
||||
private Transform _pumpHead;
|
||||
private GameObject _coolingScreen;
|
||||
|
||||
public Vector3 pumpUpPos;
|
||||
public Vector3 pumpDownPos;
|
||||
public float pumpDuration;
|
||||
|
||||
private readonly ClinicData _clinicData = new();
|
||||
|
||||
private void Awake()
|
||||
@@ -30,13 +24,12 @@ namespace AibisDream
|
||||
character.CharacterChangeEvent += OnCharacterChange;
|
||||
|
||||
_clinicData.LoadEvent += LoadData;
|
||||
|
||||
_pumpHead = transform.Find("正图").Find("近景").Find("桌上泵头");
|
||||
_coolingScreen = transform.Find("正图").Find("近景").Find("桌面泵机运作时亮灯").gameObject;
|
||||
|
||||
// 注册Camera
|
||||
var virtualCam = transform.Find("Clinic Camera").GetComponent<ICinemachineCamera>();
|
||||
CameraKit.Instance.RegisterCamera(CameraEnum.Clinic, virtualCam);
|
||||
var clinicCam = transform.Find("Clinic Camera").GetComponent<ICinemachineCamera>();
|
||||
var coolingCam = transform.Find("Cooling Camera").GetComponent<ICinemachineCamera>();
|
||||
CameraKit.Instance.RegisterCamera(CameraEnum.Clinic, clinicCam);
|
||||
CameraKit.Instance.RegisterCamera(CameraEnum.CoolingMachine, coolingCam);
|
||||
}
|
||||
|
||||
private void LoadData(ClinicData data)
|
||||
@@ -58,7 +51,6 @@ namespace AibisDream
|
||||
{
|
||||
character.RemoveLinkDevice();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public IEnumerator Indoor(float duration)
|
||||
@@ -76,22 +68,6 @@ namespace AibisDream
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public void StartTablePump()
|
||||
{
|
||||
_pumpHead.DOLocalMove(pumpDownPos, pumpDuration).SetLoops(-1, LoopType.Yoyo)
|
||||
.SetEase(Ease.Linear);
|
||||
// 点亮屏幕
|
||||
_coolingScreen.SetActive(true);
|
||||
}
|
||||
|
||||
public void StopTablePump()
|
||||
{
|
||||
_pumpHead.DOKill();
|
||||
_pumpHead.DOLocalMove(pumpUpPos, 0.5f);
|
||||
// 熄灭屏幕
|
||||
_coolingScreen.SetActive(false);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
character.CharacterChangeEvent -= OnCharacterChange;
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections;
|
||||
using AibisDream.FixSystem;
|
||||
using Cinemachine;
|
||||
using UnityEngine;
|
||||
@@ -107,8 +106,6 @@ namespace AibisDream.Framework
|
||||
{
|
||||
// 播放pump动画
|
||||
_pumpUI.PlayPumpAnime();
|
||||
var clinicSystem = FixSystemCenter.SystemDic.Get<ClinicSystem>();
|
||||
clinicSystem.StartTablePump();
|
||||
// 播放泵机运行对话
|
||||
DialogController.Instance.StartDialogNode("泵机运行");
|
||||
}
|
||||
@@ -129,9 +126,6 @@ namespace AibisDream.Framework
|
||||
// 冷却液界面
|
||||
_pumpUI.StopPumpAnime();
|
||||
_pumpUI.DestroyBottle();
|
||||
// 诊所界面
|
||||
var clinicSystem = FixSystemCenter.SystemDic.Get<ClinicSystem>();
|
||||
clinicSystem.StopTablePump();
|
||||
}
|
||||
|
||||
public IEnumerator PullOutTube()
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Collections;
|
||||
using AibisDream.Framework;
|
||||
using UnityEngine;
|
||||
using Yarn.Unity;
|
||||
|
||||
namespace AibisDream.FixSystem
|
||||
@@ -10,80 +11,96 @@ namespace AibisDream.FixSystem
|
||||
[YarnCommand("open_cooling_system")]
|
||||
public static IEnumerator OpenCoolingSystem()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
return cooling.OpenCoolingSystem();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// return cooling.OpenCoolingSystem();
|
||||
Debug.Log("冷却系统停用");
|
||||
yield break;
|
||||
}
|
||||
|
||||
// 插管
|
||||
[YarnCommand("link_tube")]
|
||||
public static IEnumerator LinkTube()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
return cooling.LinkTube();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// return cooling.LinkTube();
|
||||
Debug.Log("冷却系统停用");
|
||||
yield break;
|
||||
}
|
||||
|
||||
// 打开左侧冷却液界面
|
||||
[YarnCommand("open_bottle_ui")]
|
||||
public static IEnumerator OpenBottleUI()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
return cooling.OpenBottleUI();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// return cooling.OpenBottleUI();
|
||||
Debug.Log("冷却系统停用");
|
||||
yield break;
|
||||
}
|
||||
|
||||
// 打开卡扣
|
||||
[YarnCommand("unlock")]
|
||||
public static void Unlock()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
cooling.Unlock();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// cooling.Unlock();
|
||||
Debug.Log("冷却系统停用");
|
||||
}
|
||||
|
||||
// 关闭卡扣
|
||||
[YarnCommand("lock")]
|
||||
public static void Lock()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
cooling.Lock();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// cooling.Lock();
|
||||
Debug.Log("冷却系统停用");
|
||||
}
|
||||
|
||||
// 点击泵机开关
|
||||
[YarnCommand("start_pump")]
|
||||
public static void StartPump()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
cooling.StartPump();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// cooling.StartPump();
|
||||
Debug.Log("冷却系统停用");
|
||||
}
|
||||
|
||||
// 冷却液架收回
|
||||
[YarnCommand("close_bottle_ui")]
|
||||
public static IEnumerator CloseBottleUI()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
return cooling.CloseBottleUI();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// return cooling.CloseBottleUI();
|
||||
Debug.Log("冷却系统停用");
|
||||
yield break;
|
||||
}
|
||||
|
||||
// 冷却系统UI收回
|
||||
[YarnCommand("close_cooling_system")]
|
||||
public static IEnumerator CloseCoolingSystem()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
return cooling.CloseCoolingSystem();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// return cooling.CloseCoolingSystem();
|
||||
Debug.Log("冷却系统停用");
|
||||
yield break;
|
||||
}
|
||||
|
||||
// 拔管
|
||||
[YarnCommand("pull_out_tube")]
|
||||
public static IEnumerator PullOutTube()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
return cooling.PullOutTube();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// return cooling.PullOutTube();
|
||||
Debug.Log("冷却系统停用");
|
||||
yield break;
|
||||
}
|
||||
|
||||
// 运行结束
|
||||
[YarnCommand("stop_pump")]
|
||||
public static void StopPump()
|
||||
{
|
||||
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
cooling.StopPump();
|
||||
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
|
||||
// cooling.StopPump();
|
||||
Debug.Log("冷却系统停用");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using AibisDream.FixSystem;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AibisDream.Framework
|
||||
@@ -48,9 +49,8 @@ namespace AibisDream.Framework
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.K))
|
||||
{
|
||||
GearYarnCommand.PopupGearByName("Pluggable Shaft3");
|
||||
GearYarnCommand.PopupGearByName("Pluggable Shaft2");
|
||||
GearYarnCommand.PopupGearByName("Pluggable Shaft1");
|
||||
MonoCenter.Mono.StartCoroutine(FixSystemYarnCommand.SwitchFixSystemTo("Engine"));
|
||||
MonoCenter.Mono.StartCoroutine(EngineYarnCommand.OpenEngineCover());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,6 @@ namespace AibisDream
|
||||
{
|
||||
public class EngineSystem : MonoBehaviour
|
||||
{
|
||||
private StaticGear _centerGear;
|
||||
private SpriteRenderer _cover;
|
||||
|
||||
[Header("系统配置")] public EngineConfig engineConfig;
|
||||
@@ -29,8 +28,6 @@ namespace AibisDream
|
||||
private void Awake()
|
||||
{
|
||||
FixSystemCenter.SystemDic.Register(this);
|
||||
_centerGear = transform.Find("中央齿轮").GetComponent<StaticGear>();
|
||||
_centerGear.initSpeed = engineConfig.gearSpeed;
|
||||
_cover = transform.Find("Cover").GetComponent<SpriteRenderer>();
|
||||
|
||||
// 注册相机
|
||||
@@ -38,11 +35,6 @@ namespace AibisDream
|
||||
CameraKit.Instance.RegisterCamera(CameraEnum.Engine, virtualCam);
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_centerGear.StartRotate();
|
||||
}
|
||||
|
||||
public IEnumerator StepOnGas(float target, float duration)
|
||||
{
|
||||
// 逐渐加速
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AibisDream
|
||||
{
|
||||
public class MoveablePartGroup : MonoBehaviour
|
||||
{
|
||||
#region 动件索引
|
||||
|
||||
[Header("可动组件索引")]
|
||||
public EngineGear[] engineGears;
|
||||
public GameObject piston;
|
||||
|
||||
#endregion
|
||||
|
||||
private EngineSystem _engineSystem;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_engineSystem = transform.GetComponentInParent<EngineSystem>();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_engineSystem.updateSpeedEvent.AddListener(OnSpeedUpdate);
|
||||
}
|
||||
|
||||
private void OnSpeedUpdate(float originSpeed, float speedScale)
|
||||
{
|
||||
Debug.Log(speedScale);
|
||||
// 处理齿轮速度
|
||||
foreach (var gear in engineGears)
|
||||
{
|
||||
gear.SetSpeedScale(speedScale * _engineSystem.engineConfig.gearSpeed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public struct EngineGear
|
||||
{
|
||||
public Renderer renderer;
|
||||
public float speedRadio;
|
||||
private static readonly int UVRotateSpeed = Shader.PropertyToID("_UVRotateSpeed");
|
||||
|
||||
/// <summary>
|
||||
/// 设置速度
|
||||
/// </summary>
|
||||
/// <param name="speedScale">基础速度</param>
|
||||
public void SetSpeedScale(float speedScale)
|
||||
{
|
||||
renderer.material.SetFloat(UVRotateSpeed, speedRadio * speedScale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8fa4ca1b14430cb49b015ee8d5a5eaf4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -13,8 +13,8 @@ namespace AibisDream
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_engineSystem = transform.parent.GetComponent<EngineSystem>();
|
||||
_material = _engineSystem.transform.Find("心脏引擎").GetComponent<SpriteRenderer>().material;
|
||||
_engineSystem = transform.parent.parent.GetComponent<EngineSystem>();
|
||||
// _material = _engineSystem.transform.Find("心脏引擎").GetComponent<SpriteRenderer>().material;
|
||||
progress = FindObjectOfType<ProgressBarGridCircular>();
|
||||
|
||||
_engineSystem.updateSpeedEvent.AddListener(OnSpeedChange);
|
||||
@@ -22,7 +22,7 @@ namespace AibisDream
|
||||
|
||||
private void OnSpeedChange(float originSpeed, float speedScale)
|
||||
{
|
||||
_material.SetFloat(VibrateFade, originSpeed);
|
||||
// _material.SetFloat(VibrateFade, originSpeed);
|
||||
progress.CurrentValue = Mathf.RoundToInt(originSpeed * 50);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using DG.Tweening;
|
||||
using AibisDream.FixSystem;
|
||||
using DG.Tweening;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AibisDream
|
||||
@@ -10,7 +11,7 @@ namespace AibisDream
|
||||
|
||||
private void Start()
|
||||
{
|
||||
transform.parent.GetComponent<EngineSystem>().updateSpeedEvent.AddListener(UpdateSpeedScale);
|
||||
FixSystemCenter.SystemDic.Get<EngineSystem>().updateSpeedEvent.AddListener(UpdateSpeedScale);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -199,7 +199,7 @@ namespace AibisDream
|
||||
else
|
||||
{
|
||||
_actorName.transform.parent.localPosition =
|
||||
character.key == "me" ? new Vector3(460, -125, 0) : new Vector3(-630, 150, 0);
|
||||
character.key == "me" ? new Vector3(460, 150, 0) : new Vector3(-630, 150, 0);
|
||||
|
||||
_actorName.transform.parent.gameObject.SetActive(true);
|
||||
_actorName.text = character.GetActorName();
|
||||
|
||||
@@ -1 +1 @@
|
||||
{"hasHotErr":false,"moduleDataArray":[]}
|
||||
{"hasHotErr":false,"moduleDataArray":[{"moduleName":"Lung","modulePicPath":"","modulePos":{"x":1.007,"y":2.247,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"cantStopRunning":false,"showPicPath":null,"checkPoints":null},{"moduleName":"Heart","modulePicPath":"","modulePos":{"x":-4.54883766,"y":0.911627769,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"cantStopRunning":false,"showPicPath":null,"checkPoints":null},{"moduleName":"Liver","modulePicPath":"","modulePos":{"x":-0.613952637,"y":-2.632558,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"cantStopRunning":false,"showPicPath":null,"checkPoints":null},{"moduleName":"Stomach","modulePicPath":"","modulePos":{"x":-4.10930252,"y":-3.62325573,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"cantStopRunning":false,"showPicPath":null,"checkPoints":null}]}
|
||||
@@ -1 +1 @@
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":null,"isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱齿轮C"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.015,"y":0.883,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.076,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":null,"isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.898,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱唱片齿轮"}]}
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱齿轮C"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"NewGear","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.001,"y":1.123,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/高级齿轮A"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"NewGear","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.006,"y":0.362,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/高级齿轮A"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"NewGear","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.002,"y":-0.392,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/高级齿轮A"},{"shaftName":"Panel Shaft4","shaftType":2,"targetSpeed":0.0,"hasChildGear":false,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.006,"y":-1.273,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"}]}
|
||||
Reference in New Issue
Block a user