Merge branch 'bugfix/timeline' into 'develop'

Bugfix/timeline

See merge request aibis-dream/aibis-dream!241
This commit is contained in:
2025-02-19 17:40:39 +00:00
47 changed files with 11998 additions and 6872 deletions
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- _FullAlphaDissolveNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
- _FullDistortionDistortion: {r: 0.2, g: 0.2, b: 0, a: 0}
- _FullDistortionNoiseScale: {r: 0.5, g: 0.5, b: 0, a: 0}
- _FullGlowDissolveEdgeColor: {r: 11.98431, g: 0.627451, b: 0.627451, a: 0}
- _FullGlowDissolveNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
- _GlitchDistortion: {r: 0.1, g: 0, b: 0, a: 0}
- _GlitchDistortionScale: {r: 0, g: 3, b: 0, a: 0}
- _GlitchDistortionSpeed: {r: 0, g: 1, b: 0, a: 0}
- _GlitchMaskScale: {r: 0, g: 0.2, b: 0, a: 0}
- _GlitchMaskSpeed: {r: 0, g: 4, b: 0, a: 0}
- _GlitchNoiseScale: {r: 0, g: 3, b: 0, a: 0}
- _GlitchNoiseSpeed: {r: 0, g: 1, b: 0, a: 0}
- _HalftonePosition: {r: 0, g: 0, b: 0, a: 0}
- _HologramTint: {r: 0.3137255, g: 1.662745, b: 2.996078, a: 1}
- _InkSpreadColor: {r: 8.47419, g: 5.013525, b: 0.08873497, a: 0}
- _InkSpreadNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0}
- _InkSpreadPosition: {r: 0.5, g: -1, b: 0, a: 0}
- _InnerOutlineColor: {r: 11.98431, g: 1.254902, b: 1.254902, a: 1}
- _InnerOutlineDistortionIntensity: {r: 0.01, g: 0.01, b: 0, a: 0}
- _InnerOutlineNoiseScale: {r: 4, g: 4, b: 0, a: 0}
- _InnerOutlineNoiseSpeed: {r: 0, g: 0.1, b: 0, a: 0}
- _InnerOutlineTextureSpeed: {r: 0.5, g: 0, b: 0, a: 0}
- _MetalColor: {r: 5.992157, g: 3.639216, b: 0.3137255, a: 1}
- _MetalHighlightColor: {r: 5.992157, g: 3.796078, b: 0.6588235, a: 1}
- _MetalNoiseDistortion: {r: 0.5, g: 0.5, b: 0, a: 0}
- _MetalNoiseDistortionScale: {r: 0.2, g: 0.2, b: 0, a: 0}
- _MetalNoiseDistortionSpeed: {r: -0.05, g: -0.05, b: 0, a: 0}
- _MetalNoiseScale: {r: 0.25, g: 0.25, b: 0, a: 0}
- _MetalNoiseSpeed: {r: 0.05, g: 0.05, b: 0, a: 0}
- _OuterOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _OuterOutlineDistortionIntensity: {r: 0.01, g: 0.01, b: 0, a: 0}
- _OuterOutlineNoiseScale: {r: 4, g: 4, b: 0, a: 0}
- _OuterOutlineNoiseSpeed: {r: 0, g: 0.1, b: 0, a: 0}
- _OuterOutlineTextureSpeed: {r: 0.5, g: 0, b: 0, a: 0}
- _PingPongGlowFrom: {r: 5.992157, g: 0.1882353, b: 0.1882353, a: 0}
- _PingPongGlowTo: {r: 0.1882353, g: 0.1882353, b: 5.992157, a: 0}
- _PixelOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _PixelOutlineTextureSpeed: {r: 0.5, g: 0, b: 0, a: 0}
- _PoisonColor: {r: 0.3137255, g: 2.996078, b: 0.3137255, a: 0}
- _PoisonNoiseScale: {r: 0.2, g: 0.2, b: 0, a: 0}
- _PoisonNoiseSpeed: {r: 0, g: -0.2, b: 0, a: 0}
- _RainbowCenter: {r: 0, g: 0, b: 0, a: 0}
- _RainbowNoiseScale: {r: 0.2, g: 0.2, b: 0, a: 0}
- _RecolorRGBBlueTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBGreenTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBRedTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPBlueTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPCyanTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPGreenTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPPurpleTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPRedTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPYellowTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
- _ScreenTilingOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenTilingScale: {r: 1, g: 1, b: 0, a: 0}
- _ShadowColor: {r: 0, g: 0, b: 0, a: 0}
- _ShadowOffset: {r: 0.05, g: -0.05, b: 0, a: 0}
- _ShiftingColorA: {r: 1.498039, g: 0, b: 0, a: 0}
- _ShiftingColorB: {r: 1.498039, g: 0.7490196, b: 0, a: 0}
- _ShineColor: {r: 11.98431, g: 11.98431, b: 11.98431, a: 0}
- _SineGlowColor: {r: 0, g: 2.007843, b: 2.996078, a: 0}
- _SineMoveFrequency: {r: 1, g: 1, b: 0, a: 0}
- _SineMoveOffset: {r: 0, g: 0.5, b: 0, a: 0}
- _SineRotatePivot: {r: 0.5, g: 0.5, b: 0, a: 0}
- _SineScaleFactor: {r: 0.2, g: 0.2, b: 0, a: 0}
- _SourceAlphaDissolveNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
- _SourceAlphaDissolvePosition: {r: 0, g: 0, b: 0, a: 0}
- _SourceGlowDissolveEdgeColor: {r: 11.98431, g: 0.627451, b: 0.627451, a: 0}
- _SourceGlowDissolveNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
- _SourceGlowDissolvePosition: {r: 0, g: 0, b: 0, a: 0}
- _SplitToningHighlightsColor: {r: 1, g: 0.1, b: 0.1, a: 0}
- _SplitToningShadowsColor: {r: 0.1, g: 0.4000002, b: 1, a: 0}
- _SpriteSheetRect: {r: 0, g: 0, b: 1, a: 1}
- _SqueezeCenter: {r: 0.5, g: 0.5, b: 0, a: 0}
- _SqueezeScale: {r: 2, g: 0, b: 0, a: 0}
- _StrongTintTint: {r: 1, g: 1, b: 1, a: 1}
- _TextureLayer1Color: {r: 0.4494117, g: 1.298301, b: 2.996079, a: 1}
- _TextureLayer1Offset: {r: 0, g: 0, b: 0, a: 0}
- _TextureLayer1Scale: {r: 1, g: 1, b: 0, a: 0}
- _TextureLayer1ScrollSpeed: {r: 0, g: 1, b: 0, a: 0}
- _TextureLayer2Color: {r: 0.4494117, g: 1.298301, b: 2.996079, a: 1}
- _TextureLayer2Offset: {r: 0, g: 0, b: 0, a: 0}
- _TextureLayer2Scale: {r: 1, g: 1, b: 0, a: 0}
- _TextureLayer2ScrollSpeed: {r: 0, g: 1, b: 0, a: 0}
- _UVDistortFrom: {r: -0.02, g: -0.02, b: 0, a: 0}
- _UVDistortNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
- _UVDistortSpeed: {r: 2, g: 2, b: 0, a: 0}
- _UVDistortTo: {r: 0.02, g: 0.02, b: 0, a: 0}
- _UVRotatePivot: {r: 0.5, g: 0.5, b: 0, a: 0}
- _UVScalePivot: {r: 0.5, g: 0.5, b: 0, a: 0}
- _UVScaleScale: {r: 1, g: 1, b: 0, a: 0}
- _UVScrollSpeed: {r: 0.2, g: 0, b: 0, a: 0}
- _WorldTilingOffset: {r: 0, g: 0, b: 0, a: 0}
- _WorldTilingScale: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8ea0dfea72b9cee4abd26cb13d0ea632
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
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@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f6db3385cd09d3a4fba361115d52cf58
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -73,7 +73,7 @@ SpriteRenderer:
m_SortingLayerID: 1134468525
m_SortingLayer: 10
m_SortingOrder: 40
m_Sprite: {fileID: 1270100964141770735, guid: 149a798e8f987264f82beb4f4052eb5e, type: 3}
m_Sprite: {fileID: 21300000, guid: 9a76cb718ed99f2458905578e3a3e92a, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@@ -143,6 +143,8 @@ MonoBehaviour:
y: 0
z: 0
cantStopRunning: 0
showPicPath:
checkPoints: []
--- !u!1 &7933871335801960612
GameObject:
m_ObjectHideFlags: 0
@@ -76,7 +76,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 1134468525
m_SortingLayer: 10
m_SortingOrder: 14
m_SortingOrder: 25
m_Sprite: {fileID: -7579553090295930101, guid: 149a798e8f987264f82beb4f4052eb5e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -73,7 +73,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 1134468525
m_SortingLayer: 10
m_SortingOrder: 13
m_SortingOrder: 22
m_Sprite: {fileID: -5530534795728576300, guid: 6de0a74e5b5268b4998dc7a5c687fb95, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -100,12 +100,12 @@ MonoBehaviour:
id: 0
shaftType: 0
hasGear: 0
gearProp:
isInitGearBroken: 0
isInitGearDisc: 0
initRadius: 0
initSprite: {fileID: 0}
discIdx: 0
childGear: {fileID: 0}
initialSpeed: 0
targetSpeed: 0
speed: 0
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+11 -11
View File
@@ -3419,9 +3419,9 @@ RectTransform:
m_Children: []
m_Father: {fileID: 1696845842}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 200, y: -54.599014}
m_SizeDelta: {x: 240, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &237392156
@@ -6343,7 +6343,7 @@ Transform:
m_GameObject: {fileID: 519420028}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalPosition: {x: -0.009999275, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -13787,7 +13787,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &1343879457
Transform:
m_ObjectHideFlags: 0
@@ -16171,9 +16171,9 @@ RectTransform:
m_Children: []
m_Father: {fileID: 1696845842}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 200, y: -163.79704}
m_SizeDelta: {x: 240, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1596715192
@@ -16529,9 +16529,9 @@ RectTransform:
m_Children: []
m_Father: {fileID: 1696845842}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 200, y: -272.99506}
m_SizeDelta: {x: 240, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1611684201
@@ -4,7 +4,6 @@ using AibisDream.FixSystem;
using AibisDream.Framework;
using AibisDream.Utility;
using Cinemachine;
using DG.Tweening;
using UnityEngine;
namespace AibisDream
@@ -12,13 +11,8 @@ namespace AibisDream
public class ClinicSystem : MonoBehaviour
{
[HideInInspector] public CharacterViewer character;
private Transform _pumpHead;
private GameObject _coolingScreen;
public Vector3 pumpUpPos;
public Vector3 pumpDownPos;
public float pumpDuration;
private readonly ClinicData _clinicData = new();
private void Awake()
@@ -30,13 +24,12 @@ namespace AibisDream
character.CharacterChangeEvent += OnCharacterChange;
_clinicData.LoadEvent += LoadData;
_pumpHead = transform.Find("正图").Find("近景").Find("桌上泵头");
_coolingScreen = transform.Find("正图").Find("近景").Find("桌面泵机运作时亮灯").gameObject;
// 注册Camera
var virtualCam = transform.Find("Clinic Camera").GetComponent<ICinemachineCamera>();
CameraKit.Instance.RegisterCamera(CameraEnum.Clinic, virtualCam);
var clinicCam = transform.Find("Clinic Camera").GetComponent<ICinemachineCamera>();
var coolingCam = transform.Find("Cooling Camera").GetComponent<ICinemachineCamera>();
CameraKit.Instance.RegisterCamera(CameraEnum.Clinic, clinicCam);
CameraKit.Instance.RegisterCamera(CameraEnum.CoolingMachine, coolingCam);
}
private void LoadData(ClinicData data)
@@ -58,7 +51,6 @@ namespace AibisDream
{
character.RemoveLinkDevice();
}
}
public IEnumerator Indoor(float duration)
@@ -76,22 +68,6 @@ namespace AibisDream
gameObject.SetActive(false);
}
public void StartTablePump()
{
_pumpHead.DOLocalMove(pumpDownPos, pumpDuration).SetLoops(-1, LoopType.Yoyo)
.SetEase(Ease.Linear);
// 点亮屏幕
_coolingScreen.SetActive(true);
}
public void StopTablePump()
{
_pumpHead.DOKill();
_pumpHead.DOLocalMove(pumpUpPos, 0.5f);
// 熄灭屏幕
_coolingScreen.SetActive(false);
}
private void OnDestroy()
{
character.CharacterChangeEvent -= OnCharacterChange;
@@ -1,5 +1,4 @@
using System;
using System.Collections;
using System.Collections;
using AibisDream.FixSystem;
using Cinemachine;
using UnityEngine;
@@ -107,8 +106,6 @@ namespace AibisDream.Framework
{
// 播放pump动画
_pumpUI.PlayPumpAnime();
var clinicSystem = FixSystemCenter.SystemDic.Get<ClinicSystem>();
clinicSystem.StartTablePump();
// 播放泵机运行对话
DialogController.Instance.StartDialogNode("泵机运行");
}
@@ -129,9 +126,6 @@ namespace AibisDream.Framework
// 冷却液界面
_pumpUI.StopPumpAnime();
_pumpUI.DestroyBottle();
// 诊所界面
var clinicSystem = FixSystemCenter.SystemDic.Get<ClinicSystem>();
clinicSystem.StopTablePump();
}
public IEnumerator PullOutTube()
@@ -1,5 +1,6 @@
using System.Collections;
using AibisDream.Framework;
using UnityEngine;
using Yarn.Unity;
namespace AibisDream.FixSystem
@@ -10,80 +11,96 @@ namespace AibisDream.FixSystem
[YarnCommand("open_cooling_system")]
public static IEnumerator OpenCoolingSystem()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
return cooling.OpenCoolingSystem();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// return cooling.OpenCoolingSystem();
Debug.Log("冷却系统停用");
yield break;
}
// 插管
[YarnCommand("link_tube")]
public static IEnumerator LinkTube()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
return cooling.LinkTube();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// return cooling.LinkTube();
Debug.Log("冷却系统停用");
yield break;
}
// 打开左侧冷却液界面
[YarnCommand("open_bottle_ui")]
public static IEnumerator OpenBottleUI()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
return cooling.OpenBottleUI();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// return cooling.OpenBottleUI();
Debug.Log("冷却系统停用");
yield break;
}
// 打开卡扣
[YarnCommand("unlock")]
public static void Unlock()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
cooling.Unlock();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// cooling.Unlock();
Debug.Log("冷却系统停用");
}
// 关闭卡扣
[YarnCommand("lock")]
public static void Lock()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
cooling.Lock();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// cooling.Lock();
Debug.Log("冷却系统停用");
}
// 点击泵机开关
[YarnCommand("start_pump")]
public static void StartPump()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
cooling.StartPump();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// cooling.StartPump();
Debug.Log("冷却系统停用");
}
// 冷却液架收回
[YarnCommand("close_bottle_ui")]
public static IEnumerator CloseBottleUI()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
return cooling.CloseBottleUI();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// return cooling.CloseBottleUI();
Debug.Log("冷却系统停用");
yield break;
}
// 冷却系统UI收回
[YarnCommand("close_cooling_system")]
public static IEnumerator CloseCoolingSystem()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
return cooling.CloseCoolingSystem();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// return cooling.CloseCoolingSystem();
Debug.Log("冷却系统停用");
yield break;
}
// 拔管
[YarnCommand("pull_out_tube")]
public static IEnumerator PullOutTube()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
return cooling.PullOutTube();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// return cooling.PullOutTube();
Debug.Log("冷却系统停用");
yield break;
}
// 运行结束
[YarnCommand("stop_pump")]
public static void StopPump()
{
var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
cooling.StopPump();
// var cooling = FixSystemCenter.SystemDic.Get<CoolingSystem>();
// cooling.StopPump();
Debug.Log("冷却系统停用");
}
}
}
@@ -1,4 +1,5 @@
using System;
using AibisDream.FixSystem;
using UnityEngine;
namespace AibisDream.Framework
@@ -48,9 +49,8 @@ namespace AibisDream.Framework
{
if (Input.GetKeyDown(KeyCode.K))
{
GearYarnCommand.PopupGearByName("Pluggable Shaft3");
GearYarnCommand.PopupGearByName("Pluggable Shaft2");
GearYarnCommand.PopupGearByName("Pluggable Shaft1");
MonoCenter.Mono.StartCoroutine(FixSystemYarnCommand.SwitchFixSystemTo("Engine"));
MonoCenter.Mono.StartCoroutine(EngineYarnCommand.OpenEngineCover());
}
}
}
@@ -12,7 +12,6 @@ namespace AibisDream
{
public class EngineSystem : MonoBehaviour
{
private StaticGear _centerGear;
private SpriteRenderer _cover;
[Header("系统配置")] public EngineConfig engineConfig;
@@ -29,8 +28,6 @@ namespace AibisDream
private void Awake()
{
FixSystemCenter.SystemDic.Register(this);
_centerGear = transform.Find("中央齿轮").GetComponent<StaticGear>();
_centerGear.initSpeed = engineConfig.gearSpeed;
_cover = transform.Find("Cover").GetComponent<SpriteRenderer>();
// 注册相机
@@ -38,11 +35,6 @@ namespace AibisDream
CameraKit.Instance.RegisterCamera(CameraEnum.Engine, virtualCam);
}
private void Start()
{
_centerGear.StartRotate();
}
public IEnumerator StepOnGas(float target, float duration)
{
// 逐渐加速
@@ -0,0 +1,56 @@
using System;
using UnityEngine;
namespace AibisDream
{
public class MoveablePartGroup : MonoBehaviour
{
#region
[Header("可动组件索引")]
public EngineGear[] engineGears;
public GameObject piston;
#endregion
private EngineSystem _engineSystem;
private void Awake()
{
_engineSystem = transform.GetComponentInParent<EngineSystem>();
}
private void Start()
{
_engineSystem.updateSpeedEvent.AddListener(OnSpeedUpdate);
}
private void OnSpeedUpdate(float originSpeed, float speedScale)
{
Debug.Log(speedScale);
// 处理齿轮速度
foreach (var gear in engineGears)
{
gear.SetSpeedScale(speedScale * _engineSystem.engineConfig.gearSpeed);
}
}
}
[Serializable]
public struct EngineGear
{
public Renderer renderer;
public float speedRadio;
private static readonly int UVRotateSpeed = Shader.PropertyToID("_UVRotateSpeed");
/// <summary>
/// 设置速度
/// </summary>
/// <param name="speedScale">基础速度</param>
public void SetSpeedScale(float speedScale)
{
renderer.material.SetFloat(UVRotateSpeed, speedRadio * speedScale);
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8fa4ca1b14430cb49b015ee8d5a5eaf4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -13,8 +13,8 @@ namespace AibisDream
private void Awake()
{
_engineSystem = transform.parent.GetComponent<EngineSystem>();
_material = _engineSystem.transform.Find("心脏引擎").GetComponent<SpriteRenderer>().material;
_engineSystem = transform.parent.parent.GetComponent<EngineSystem>();
// _material = _engineSystem.transform.Find("心脏引擎").GetComponent<SpriteRenderer>().material;
progress = FindObjectOfType<ProgressBarGridCircular>();
_engineSystem.updateSpeedEvent.AddListener(OnSpeedChange);
@@ -22,7 +22,7 @@ namespace AibisDream
private void OnSpeedChange(float originSpeed, float speedScale)
{
_material.SetFloat(VibrateFade, originSpeed);
// _material.SetFloat(VibrateFade, originSpeed);
progress.CurrentValue = Mathf.RoundToInt(originSpeed * 50);
}
}
+3 -2
View File
@@ -1,4 +1,5 @@
using DG.Tweening;
using AibisDream.FixSystem;
using DG.Tweening;
using UnityEngine;
namespace AibisDream
@@ -10,7 +11,7 @@ namespace AibisDream
private void Start()
{
transform.parent.GetComponent<EngineSystem>().updateSpeedEvent.AddListener(UpdateSpeedScale);
FixSystemCenter.SystemDic.Get<EngineSystem>().updateSpeedEvent.AddListener(UpdateSpeedScale);
}
/// <summary>
+1 -1
View File
@@ -199,7 +199,7 @@ namespace AibisDream
else
{
_actorName.transform.parent.localPosition =
character.key == "me" ? new Vector3(460, -125, 0) : new Vector3(-630, 150, 0);
character.key == "me" ? new Vector3(460, 150, 0) : new Vector3(-630, 150, 0);
_actorName.transform.parent.gameObject.SetActive(true);
_actorName.text = character.GetActorName();
@@ -1 +1 @@
{"hasHotErr":false,"moduleDataArray":[]}
{"hasHotErr":false,"moduleDataArray":[{"moduleName":"Lung","modulePicPath":"","modulePos":{"x":1.007,"y":2.247,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"cantStopRunning":false,"showPicPath":null,"checkPoints":null},{"moduleName":"Heart","modulePicPath":"","modulePos":{"x":-4.54883766,"y":0.911627769,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"cantStopRunning":false,"showPicPath":null,"checkPoints":null},{"moduleName":"Liver","modulePicPath":"","modulePos":{"x":-0.613952637,"y":-2.632558,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"cantStopRunning":false,"showPicPath":null,"checkPoints":null},{"moduleName":"Stomach","modulePicPath":"","modulePos":{"x":-4.10930252,"y":-3.62325573,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"cantStopRunning":false,"showPicPath":null,"checkPoints":null}]}
@@ -1 +1 @@
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":null,"isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱齿轮C"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.015,"y":0.883,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":null,"isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.076,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":null,"isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.898,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱唱片齿轮"}]}
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/变速箱齿轮C"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"NewGear","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.001,"y":1.123,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/高级齿轮A"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"NewGear","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.006,"y":0.362,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/高级齿轮A"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"NewGear","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.002,"y":-0.392,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面导出_1227/高级齿轮A"},{"shaftName":"Panel Shaft4","shaftType":2,"targetSpeed":0.0,"hasChildGear":false,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.006,"y":-1.273,"z":0.0},"gearPicPath":"Art/Fix/Stone/身体维修界面-扫描/心脏齿轮D"}]}