Merge branch 'bugfixfinal' into 'develop'

修复轮子

See merge request aibis-dream/aibis-dream!329
This commit is contained in:
2025-03-11 16:04:48 +00:00
3 changed files with 6 additions and 6 deletions
@@ -52,7 +52,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -242,7 +242,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -326,7 +326,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -52,7 +52,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -136,7 +136,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -16,7 +16,7 @@ public class MoveableVehicle : MovableObject
shouldStop = Random.value > 0.5f; // 50% 概率停留
stopTime = Random.Range(1f, 3f);
AdjustFacingDirection();
SetWheelRotation();
//SetWheelRotation();
ApplyPositionOffset();
}