修改messagebox显示

另外修改了一些因为之前愚蠢的方案而导致的bug
This commit is contained in:
2024-09-02 18:40:56 +08:00
parent f6318284d3
commit 41df565c03
7 changed files with 1242 additions and 146 deletions
@@ -0,0 +1,779 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &209854438078150367
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2276274724861961324}
- component: {fileID: 2041284248800234862}
- component: {fileID: 3455966062294086852}
m_Layer: 5
m_Name: SPR_Greeble_BarEnd06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2276274724861961324
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 209854438078150367}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5621697846512344236}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -5, y: 105}
m_SizeDelta: {x: 180, y: 190}
m_Pivot: {x: 0, y: 1}
--- !u!222 &2041284248800234862
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 209854438078150367}
m_CullTransparentMesh: 1
--- !u!114 &3455966062294086852
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 209854438078150367}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.764151, g: 0.6892342, b: 0.5731132, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 2225fa54488ec9d4b87dc07562268e2d, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &502449442972487511
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3091958251381434408}
- component: {fileID: 2279635984555711757}
- component: {fileID: 8655256319102414336}
m_Layer: 5
m_Name: SPR_Greeble_BarEnd01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3091958251381434408
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 502449442972487511}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5621697846512344236}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: 25, y: 190}
m_SizeDelta: {x: 100, y: 160}
m_Pivot: {x: 0, y: 1}
--- !u!222 &2279635984555711757
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 502449442972487511}
m_CullTransparentMesh: 1
--- !u!114 &8655256319102414336
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 502449442972487511}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.764151, g: 0.6892342, b: 0.5731132, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: de1883d8fd16a614585052049fe84fba, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1888454840656796538
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2306512477133336805}
- component: {fileID: 1626520449314274008}
- component: {fileID: 1368913354648428307}
m_Layer: 5
m_Name: SPR_Greeble_Button01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2306512477133336805
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1888454840656796538}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5621697846512344236}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -10, y: 22}
m_SizeDelta: {x: 100, y: 60}
m_Pivot: {x: 0, y: 0}
--- !u!222 &1626520449314274008
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1888454840656796538}
m_CullTransparentMesh: 1
--- !u!114 &1368913354648428307
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1888454840656796538}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: e84170ae7ee5f114f98693f202206195, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &3849287019321599996
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1875749822056455174}
- component: {fileID: 718659077781419547}
- component: {fileID: 9156765913588166813}
m_Layer: 5
m_Name: SPR_Vignette
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1875749822056455174
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3849287019321599996}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7917328064487977400}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &718659077781419547
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3849287019321599996}
m_CullTransparentMesh: 0
--- !u!114 &9156765913588166813
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3849287019321599996}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 0.29803923}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 51cd7f2a4521c8a4db52e6bc4efb7834, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &4933784248245627408
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4634574439243601803}
- component: {fileID: 5103669557813844748}
- component: {fileID: 7954677588224517974}
m_Layer: 5
m_Name: SPR_Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4634574439243601803
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4933784248245627408}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7917328064487977400}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5103669557813844748
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4933784248245627408}
m_CullTransparentMesh: 1
--- !u!114 &7954677588224517974
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4933784248245627408}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: d1c5b22395e402c48a540e6a3aeeb1d4, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &5512791273208643228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7917328064487977400}
- component: {fileID: 53469195488458470}
- component: {fileID: 2427800753809159891}
- component: {fileID: 4847294637525563010}
m_Layer: 5
m_Name: MASK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7917328064487977400
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5512791273208643228}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4634574439243601803}
- {fileID: 1875749822056455174}
- {fileID: 3482582124514800622}
m_Father: {fileID: 5621697846512344236}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &53469195488458470
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5512791273208643228}
m_CullTransparentMesh: 0
--- !u!114 &2427800753809159891
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5512791273208643228}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 1, b: 0.1530397, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ddccdd794cef1574793f4f831324c81e, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &4847294637525563010
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5512791273208643228}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ShowMaskGraphic: 0
--- !u!1 &6517936346639462416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5621697846512344236}
- component: {fileID: 9158632847880122895}
m_Layer: 5
m_Name: HUD_Minimap_Box_RustyElectronics01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5621697846512344236
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6517936346639462416}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2306512477133336805}
- {fileID: 8812901681093827647}
- {fileID: 2276274724861961324}
- {fileID: 3091958251381434408}
- {fileID: 7917328064487977400}
- {fileID: 9042815248294045082}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -830, y: 194}
m_SizeDelta: {x: 500, y: 350}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!225 &9158632847880122895
CanvasGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6517936346639462416}
m_Enabled: 1
m_Alpha: 1
m_Interactable: 1
m_BlocksRaycasts: 1
m_IgnoreParentGroups: 0
--- !u!1 &8636163288783659478
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9042815248294045082}
- component: {fileID: 967134836418822888}
- component: {fileID: 9157381866358769031}
m_Layer: 5
m_Name: SPR_Frame
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &9042815248294045082
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8636163288783659478}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5621697846512344236}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 80, y: 60}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &967134836418822888
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8636163288783659478}
m_CullTransparentMesh: 1
--- !u!114 &9157381866358769031
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8636163288783659478}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 374818f1120bcb040ab0bc6aabb05545, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 2
--- !u!1 &8860314379996971648
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8812901681093827647}
- component: {fileID: 1544803709718719398}
- component: {fileID: 1917473291245418244}
m_Layer: 5
m_Name: SPR_Greeble_BracketR01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8812901681093827647
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8860314379996971648}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5621697846512344236}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 20, y: 0}
m_SizeDelta: {x: 80, y: 120}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1544803709718719398
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8860314379996971648}
m_CullTransparentMesh: 1
--- !u!114 &1917473291245418244
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8860314379996971648}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.8867924, g: 0.782666, b: 0.7152901, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 59f6bbbf31abd78438e4e49c509e584a, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1001 &8282733777852531656
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7917328064487977400}
m_Modifications:
- target: {fileID: 1897391233907274119, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_Name
value: HUD_Minimap_Contents
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_Pivot.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_Pivot.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_AnchorMax.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_AnchorMax.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_AnchorMin.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_SizeDelta.x
value: 450
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_SizeDelta.y
value: 450
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
--- !u!224 &3482582124514800622 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 4802723419652354086, guid: 0f2a55f19639c884cbff13939ff4263b, type: 3}
m_PrefabInstance: {fileID: 8282733777852531656}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 9223a3b7cd9ac1148a37658995747c4c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+370 -111
View File
@@ -4136,7 +4136,7 @@ Canvas:
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 959782197
m_SortingOrder: 6
m_SortingOrder: 10
m_TargetDisplay: 0
--- !u!1 &265611524
GameObject:
@@ -4836,96 +4836,6 @@ Transform:
m_Children: []
m_Father: {fileID: 1434691330}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &322688756
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 322688757}
- component: {fileID: 322688759}
- component: {fileID: 322688758}
- component: {fileID: 322688760}
m_Layer: 5
m_Name: MessageBox
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &322688757
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 322688756}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 770829336}
m_Father: {fileID: 1141076862}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 6.46, y: 1.23}
m_SizeDelta: {x: 4, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &322688758
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 322688756}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 0.55154467, b: 0, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &322688759
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 322688756}
m_CullTransparentMesh: 1
--- !u!114 &322688760
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 322688756}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8075ce97e8dbfd48b3f4b3ac09b1ded, type: 3}
m_Name:
m_EditorClassIdentifier:
messageText: {fileID: 770829337}
--- !u!1 &325563563
GameObject:
m_ObjectHideFlags: 0
@@ -5651,7 +5561,7 @@ RectTransform:
m_GameObject: {fileID: 420385001}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.5000001, y: 1.5000001, z: 1}
m_LocalScale: {x: 1.5000001, y: 1.2187501, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1141076862}
@@ -5675,7 +5585,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
@@ -10117,7 +10027,7 @@ GameObject:
- component: {fileID: 770829338}
- component: {fileID: 770829337}
m_Layer: 5
m_Name: Text (TMP)
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -10130,16 +10040,16 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 770829335}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 322688757}
m_Father: {fileID: 1329182368}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0.36, y: 0.26}
m_AnchoredPosition: {x: -0.029999971, y: -1.47}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &770829337
@@ -10162,7 +10072,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text:
m_text: 'ASDASDADA '
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
@@ -10196,7 +10106,7 @@ MonoBehaviour:
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_HorizontalAlignment: 2
m_VerticalAlignment: 256
m_textAlignment: 65535
m_characterSpacing: 0
@@ -10225,7 +10135,7 @@ MonoBehaviour:
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_margin: {x: 0.35089445, y: 0, z: 0.41837502, w: 1.660002}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
@@ -11264,7 +11174,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ee158225ee1e59f4791627785501d950, type: 3}
m_Name:
m_EditorClassIdentifier:
shaderTypes: 4
shaderTypes: 0
normalStrength: 5
normalSmoothing: 1
computingNormal: 0
@@ -11296,7 +11206,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ee158225ee1e59f4791627785501d950, type: 3}
m_Name:
m_EditorClassIdentifier:
shaderTypes: 4
shaderTypes: 0
normalStrength: 5
normalSmoothing: 1
computingNormal: 0
@@ -11312,7 +11222,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ee158225ee1e59f4791627785501d950, type: 3}
m_Name:
m_EditorClassIdentifier:
shaderTypes: 4
shaderTypes: 0
normalStrength: 5
normalSmoothing: 1
computingNormal: 0
@@ -12067,7 +11977,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3.1146004, y: -3.5342002}
m_AnchoredPosition: {x: 3.1146004, y: -3.9}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &964781066
@@ -12288,6 +12198,81 @@ RectTransform:
m_CorrespondingSourceObject: {fileID: 22443772, guid: fe9bfb5044c0cc646baba1ad7d354100, type: 3}
m_PrefabInstance: {fileID: 996104068}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1036987161
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1036987162}
- component: {fileID: 1036987164}
- component: {fileID: 1036987163}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1036987162
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036987161}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1329182368}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0, y: 0}
m_SizeDelta: {x: 4, y: 3}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1036987163
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036987161}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 1720933125}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 0d70069f4896d8b479eb710539bd2584, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1036987164
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036987161}
m_CullTransparentMesh: 1
--- !u!1 &1042920660
GameObject:
m_ObjectHideFlags: 0
@@ -12973,7 +12958,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 43bd7269031ce1643a4fd4e65f3e3ab6, type: 3}
m_Name:
m_EditorClassIdentifier:
zoomDuration: 1
blackScreenImage: {fileID: 783911289}
memoryProcess: {fileID: 1617403347}
lineManager: {fileID: 1182811776}
@@ -13654,14 +13638,14 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1816976208}
- {fileID: 1079123346}
- {fileID: 1329182368}
- {fileID: 490939724}
- {fileID: 1770562627}
- {fileID: 1838403776}
- {fileID: 322688757}
- {fileID: 1079123346}
- {fileID: 960673426}
- {fileID: 420385002}
- {fileID: 1816976208}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@@ -15946,6 +15930,10 @@ PrefabInstance:
propertyPath: m_SortingLayer
value: 7
objectReference: {fileID: 0}
- target: {fileID: -9219288518747016872, guid: d8489dc41f8c4c9479ba48d5bf39e02e, type: 3}
propertyPath: m_SortingOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: -9219288518747016872, guid: d8489dc41f8c4c9479ba48d5bf39e02e, type: 3}
propertyPath: m_SortingLayerID
value: 959782197
@@ -16034,6 +16022,10 @@ PrefabInstance:
propertyPath: m_SortingLayer
value: 7
objectReference: {fileID: 0}
- target: {fileID: -6465772648978565786, guid: d8489dc41f8c4c9479ba48d5bf39e02e, type: 3}
propertyPath: m_SortingOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: -6465772648978565786, guid: d8489dc41f8c4c9479ba48d5bf39e02e, type: 3}
propertyPath: m_SortingLayerID
value: 959782197
@@ -16188,7 +16180,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 2803954246097182257, guid: d8489dc41f8c4c9479ba48d5bf39e02e, type: 3}
propertyPath: m_IsActive
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4013501807958012848, guid: d8489dc41f8c4c9479ba48d5bf39e02e, type: 3}
propertyPath: m_SortingLayer
@@ -16845,6 +16837,99 @@ Material:
- _ShadowColor: {r: 0, g: 0, b: 0, a: 1}
- _ShineColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1329182367
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1329182368}
- component: {fileID: 1329182371}
- component: {fileID: 1329182370}
- component: {fileID: 1329182369}
m_Layer: 5
m_Name: MessageBox
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1329182368
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1329182367}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1036987162}
- {fileID: 770829336}
- {fileID: 1383513209}
m_Father: {fileID: 1141076862}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 6.61, y: 1.22}
m_SizeDelta: {x: 4, y: 3}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1329182369
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1329182367}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b8075ce97e8dbfd48b3f4b3ac09b1ded, type: 3}
m_Name:
m_EditorClassIdentifier:
state: {fileID: 1383513210}
text: {fileID: 770829337}
--- !u!114 &1329182370
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1329182367}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1329182371
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1329182367}
m_CullTransparentMesh: 1
--- !u!1 &1338036796
GameObject:
m_ObjectHideFlags: 0
@@ -17923,6 +18008,140 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1360035699}
m_CullTransparentMesh: 1
--- !u!1 &1383513208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1383513209}
- component: {fileID: 1383513211}
- component: {fileID: 1383513210}
m_Layer: 5
m_Name: State
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1383513209
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1383513208}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1329182368}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0.02, y: -0.2}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1383513210
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1383513208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: WARNING
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4278190282
m_fontColor: {r: 0.7924528, g: 0, b: 0, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 0.5
m_fontSizeBase: 0.5
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0.35089445, y: 0, z: 0.41837502, w: 1.660002}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &1383513211
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1383513208}
m_CullTransparentMesh: 1
--- !u!1 &1400025920
GameObject:
m_ObjectHideFlags: 0
@@ -21899,6 +22118,46 @@ Material:
- _WorldTilingOffset: {r: 0, g: 0, b: 0, a: 0}
- _WorldTilingScale: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
--- !u!21 &1720933125
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Sprites/Default
m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- PixelSnap: 0
- _EnableExternalAlpha: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1720973168
GameObject:
m_ObjectHideFlags: 0
@@ -22841,7 +23100,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3.89, y: -3.55}
m_AnchoredPosition: {x: 3.225, y: -0.612}
m_SizeDelta: {x: 2, y: 2}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1770562628
@@ -23238,7 +23497,7 @@ LineRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 959782197
m_SortingLayer: 7
m_SortingOrder: 5
m_SortingOrder: 7
m_Positions:
- {x: 0, y: 0, z: 0}
m_Parameters:
@@ -6,7 +6,7 @@ tags:
<<jump Test2>>
===
title: Test
title: Test2
position: 537,-1196
---
[command name=activate_socket_choice /]
@@ -22,5 +22,5 @@ position: 537,-1196
-> MemoryView
<<messagebox MessageBox "normal" "MemoryModule is normal">>
我::插入Memoryview
<<jump Test2>>
<<jump Test2>>
===
+1
View File
@@ -27,6 +27,7 @@ public class Socket : MonoBehaviour, ISocket
public void RemovePlug()
{
IsAvailable = true;
MessageBox.Instance.HandleMessageBoxCommand("null","");
}
public Vector2 GetPosition()
@@ -68,16 +68,15 @@ public class InteractiveLineSegment : VisualLineSegment
}
public void Start()
{
IsCuttable=false;
Initialize();
InitializeStrokeLineRenderer();
}
void Update()
{
Initialize();
InitializeStrokeLineRenderer();
}
// void Update()
// {
// Initialize();
// InitializeStrokeLineRenderer();
// }
private LineRenderer CopyLineRenderer(LineRenderer source)
{
LineRenderer newLineRenderer = new GameObject("StrokeLine").AddComponent<LineRenderer>();
@@ -108,11 +107,13 @@ private void InitializeStrokeLineRenderer()
strokeLineRenderer.endColor = Color.white;
strokeLineRenderer.startColor = Color.white;
strokeLineRenderer.widthMultiplier = lineRenderer.widthMultiplier * 1.2f; // 假设描边的宽度是原线条宽度的 1.2 倍
strokeLineRenderer.enabled = false; // 初始时禁用描边
strokeLineRenderer.enabled = false;
// 初始时禁用描边
}
public void Initialize()
{
IsCuttable=false;
if (StartTransform == null || EndTransform == null)
{
Debug.LogError("StartTransform or EndTransform is not set.");
+75 -26
View File
@@ -1,42 +1,91 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using System.Collections;
using Yarn.Unity;
public class MessageBox : MonoBehaviour
{
public TMP_Text messageText; // Unity UI Text component
public void SetWarning(string message)
public static MessageBox Instance { get; private set; }
public TMP_Text state; // 显示状态的TextMeshPro组件
public TMP_Text text; // 显示消息的TextMeshPro组件
private void Awake()
{
messageText.color = Color.red; // Set text color to red for warnings
messageText.text = message;
// 确保单例模式
if (Instance != null && Instance != this)
{
Destroy(gameObject);
}
else
{
Instance = this;
DontDestroyOnLoad(gameObject); // 可选:保持在场景加载之间
}
}
public void SetNormal(string message)
{
messageText.color = Color.black; // Set text color to black for normal messages
messageText.text = message;
}
// Yarn Command处理方法
[YarnCommand("messagebox")]
public void HandleMessageBoxCommand(string type,string text)
public void HandleMessageBoxCommand(string type, string message)
{
// 根据消息类型调用相应的方法
if (type == "warning")
{
SetWarning(text);
switch (type.ToLower())
{
case "warning":
SetWarning(message);
break;
case "normal":
SetNormal(message);
break;
case "null":
SetNull();
break;
default:
Debug.LogError("Invalid message type for messagebox command: " + type);
break;
}
}
else if (type == "normal")
private void Start()
{
SetNormal(text);
}
else
{
Debug.LogError("Invalid message type for messagebox command: " + type);
SetNull();
}
}
// 设置为Warning状态
private void SetWarning(string message)
{
state.text = "WARNING";
state.color = Color.red; // 红色
text.text = message;
text.color = Color.white; // 默认文本颜色
StartCoroutine(FlashWarning()); // 开始闪烁效果
}
// 设置为Normal状态
private void SetNormal(string message)
{
state.text = "NORMAL";
state.color = new Color(1.0f, 0.55f, 0.0f); // 琥珀色
text.text = message;
text.color = Color.white; // 默认文本颜色
StopCoroutine(FlashWarning()); // 停止闪烁效果(如果正在闪烁)
}
// 设置为Null状态
public void SetNull()
{
state.text = "NO SIGNAL";
state.color = Color.blue; // 蓝色
text.text = string.Empty;
text.color = Color.white; // 默认文本颜色
StopCoroutine(FlashWarning()); // 停止闪烁效果(如果正在闪烁)
}
// 闪烁警告效果
private IEnumerator FlashWarning()
{
for (int i = 0; i < 3; i++)
{
state.enabled = false;
yield return new WaitForSeconds(0.5f); // 闪烁间隔
state.enabled = true;
yield return new WaitForSeconds(0.5f); // 闪烁间隔
}
state.enabled = true; // 确保闪烁后状态仍然可见
}
}