修复bug
This commit is contained in:
@@ -29,7 +29,7 @@ AnimationClip:
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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time: 1.5
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value: {x: 0, y: -6.85, z: 0}
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value: {x: 0.033488512, y: -6.85, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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@@ -165,7 +165,7 @@ AnimationClip:
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1.5
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value: 0
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value: 0.033488512
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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@@ -131,7 +131,7 @@ me: 你会有的…
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<<set_time_of_day EnvironmentManager "night">>
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<<fade_out 1>>
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感谢游玩艾比斯之梦,本次demo的体验流程已结束。
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感谢游玩 爱与机器人维修技术 ,本次demo的体验流程已结束。
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->返回主菜单
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<<BackToMenu>>
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@@ -282,7 +282,7 @@ peipei: 这是我们的职责。
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<<set_time_of_day EnvironmentManager "night">>
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<<fade_out 1>>
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制作组: 感谢游玩艾比斯之梦,本次demo的体验流程已结束。
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制作组: 感谢游玩 爱与机器人维修技术 ,本次demo的体验流程已结束。
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制作组:(提示:尚有分支可以探索…)
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->返回主菜单
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<<BackToMenu>>
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@@ -195,7 +195,7 @@ me: ……再见。
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<<set_time_of_day EnvironmentManager "night">>
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<<fade_out 1>>
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感谢游玩艾比斯之梦,本次demo的体验流程已结束。
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感谢游玩 爱与机器人维修技术 ,本次demo的体验流程已结束。
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->返回主菜单
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<<BackToMenu>>
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//<<NextYarn>>
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@@ -12733,11 +12733,11 @@ Transform:
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m_GameObject: {fileID: 633823201}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0.48628008, y: -0.6712673, z: 0}
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m_LocalScale: {x: 1.1077018, y: 1.1077018, z: 1.1077018}
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m_LocalPosition: {x: 0.36099908, y: -0.61499995, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 2071292136}
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m_Father: {fileID: 1822610250}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!212 &633823203
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SpriteRenderer:
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@@ -32455,6 +32455,7 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 2071292136}
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- {fileID: 633823202}
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m_Father: {fileID: 6045551082333026153}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1822610251
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@@ -35267,7 +35268,6 @@ Transform:
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m_Children:
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- {fileID: 1434391375}
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- {fileID: 1465407177}
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- {fileID: 633823202}
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- {fileID: 1484838014}
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m_Father: {fileID: 1822610250}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -5053,7 +5053,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: "\u8FD9\u662F\u4E00\u4E2A\u4E3A\u4FBF\u4E8E\u6D4B\u8BD5\u51C6\u5907\u7684\u4E34\u65F6\u529F\u80FD\n\n\n\u5982\u679C\u9996\u6B21\u6E38\u73A9\uFF0C\u63A8\u8350\u60A8\u8FD4\u56DE\u5E76\u70B9\u51FB\u5F00\u59CB\u6E38\u620F\u76F4\u63A5\u5F00\u59CB"
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m_text: "\u8FD9\u662F\u4E00\u4E2A\u4E3A\u4FBF\u4E8E\u6D4B\u8BD5\u51C6\u5907\u7684\u4E34\u65F6\u529F\u80FD\n\n\u5982\u679C\u9996\u6B21\u6E38\u73A9\uFF0C\u63A8\u8350\u60A8\u8FD4\u56DE\u5E76\u70B9\u51FB\u5F00\u59CB\u6E38\u620F\u76F4\u63A5\u5F00\u59CB\n\n\u672C\u529F\u80FD\u53EF\u80FD\u5305\u542Bbug\uFF0C\u63A8\u8350\u60F3\u8981\u9009\u5173\u7684\u73A9\u5BB6\u91CD\u542F\u6E38\u620F\u540E\u518D\u4F7F\u7528\u672C\u529F\u80FD"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: f242fb3dde1933640859f1c54591c9c8, type: 2}
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m_sharedMaterial: {fileID: -6659093157667844055, guid: f242fb3dde1933640859f1c54591c9c8, type: 2}
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@@ -7263,7 +7263,7 @@ Transform:
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m_GameObject: {fileID: 519420028}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.009999275, y: 0, z: -10}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -9284,10 +9284,10 @@ MonoBehaviour:
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- {fileID: 11400000, guid: afc5b01ef301cc74db7cae741acad427, type: 2}
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- {fileID: 11400000, guid: 9e3b2c77ad4a9454188d458da2cf0ddd, type: 2}
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- {fileID: 11400000, guid: e749fe0f9aa32f44097e037f52a5bfe0, type: 2}
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runMode: 1
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runMode: 0
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firstTalkSo: {fileID: 11400000, guid: ac5ca9a66ff22ab4b9cd5adbdade6b8c, type: 2}
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testTalkSo: {fileID: 11400000, guid: 7bf300be492f2634580f0eaabcca2b2e, type: 2}
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saveFileName: StoneDay1_2
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testTalkSo: {fileID: 11400000, guid: 9e3b2c77ad4a9454188d458da2cf0ddd, type: 2}
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saveFileName: "PeipeiDay2_\u624B\u672F\u8272\u5F69\u6062\u590D"
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--- !u!4 &719228339
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Transform:
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m_ObjectHideFlags: 0
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@@ -14655,8 +14655,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 75}
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m_SizeDelta: {x: 620, y: 150}
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m_AnchoredPosition: {x: 321, y: 173}
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m_SizeDelta: {x: 1102.2378, y: 150}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1299926726
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MonoBehaviour:
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@@ -14678,7 +14678,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: "\u827E\u6BD4\u65AF\u4E4B\u68A6"
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m_text: "\u7231&\u673A\u5668\u4EBA\n\u7EF4\u4FEE\u6280\u672F"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 5888259904a10c746869983e379c71cb, type: 2}
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m_sharedMaterial: {fileID: 7067580966573828082, guid: 5888259904a10c746869983e379c71cb, type: 2}
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@@ -14711,8 +14711,8 @@ MonoBehaviour:
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_fontStyle: 16
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 8192
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m_textAlignment: 65535
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m_characterSpacing: 0
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@@ -3,6 +3,7 @@ using AibisDream.Framework;
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using AibisDream.Kit;
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using Cinemachine;
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using UnityEngine;
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using System.Collections.Generic;
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namespace AibisDream.FixSystem
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{
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@@ -12,7 +13,7 @@ namespace AibisDream.FixSystem
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#region 内部索引
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public BodyModule[] BodyModules { get; private set; }
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public List<BodyModule> BodyModules { get; private set; }
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public CableSystem CableSystem { get; private set; }
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public GameObject bodyModulePrefab;
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[HideInInspector] public Transform bodyModuleGroup;
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@@ -56,7 +57,7 @@ namespace AibisDream.FixSystem
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private void InitComponentRefs()
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{
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// 处理内部索引
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BodyModules = transform.GetComponentsInChildren<BodyModule>();
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BodyModules = transform.GetComponentsInChildren<BodyModule>().ToList();
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CableSystem = transform.Find("Cable System").GetComponent<CableSystem>();
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bodyModuleGroup = transform.Find("Body Module Group");
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oscilloscopeSystem = transform.Find("Oscilloscope System").GetComponent<OscilloscopeSystem>();
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@@ -251,7 +252,7 @@ namespace AibisDream.FixSystem
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newModules[i] = newModule;
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}
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BodyModules = newModules;
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BodyModules = newModules.ToList();
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}
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public override void SaveLevel()
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@@ -41,6 +41,8 @@ namespace AibisDream
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{
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var _UFModule = BodyModuleSystem.FindBodyModuleByName("UF").transform.GetComponent<UFModule>();
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_UFModule.RemoveUFModule();
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BodyModuleSystem.FindBodyModuleByName("UF").SetSocketAvailable(false);
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}
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[YarnCommand("Temp_RemoveUFCover")]
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@@ -55,6 +57,7 @@ namespace AibisDream
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{
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var _UFModule = BodyModuleSystem.FindBodyModuleByName("UF").transform.GetComponent<UFModule>();
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_UFModule.InstallUFModule();
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BodyModuleSystem.FindBodyModuleByName("UF").SetSocketAvailable(true);
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}
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[YarnCommand("Temp_InstallUFCover")]
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@@ -2,12 +2,15 @@ using UnityEngine;
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using AibisDream.Framework;
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using AibisDream;
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using System;
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using AibisDream.FixSystem;
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public class UFModule : MonoBehaviour
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{
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private GameObject _ufCover;
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private GameObject _ufModule;
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private GameObject _ufSocket;
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private GameObject _ufColor;
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private UFData _ufData=new ();
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@@ -18,6 +21,7 @@ public class UFModule : MonoBehaviour
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// 添加加载逻辑
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_ufData.LoadEvent += LoadData;
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_ufModule = transform.Find("Module Pic").gameObject;
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_ufSocket = transform.Find("Socket").gameObject;
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_ufCover = _ufModule.transform.Find("Cover").gameObject;
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_ufColor=_ufModule.transform.Find("Color").gameObject;
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}
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@@ -38,6 +42,8 @@ public class UFModule : MonoBehaviour
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if (_ufModule.activeInHierarchy)
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{
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_ufModule.SetActive(false);
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_ufSocket.SetActive(false);
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}
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_ufData.isUFRemoved = true;
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@@ -58,6 +64,7 @@ public class UFModule : MonoBehaviour
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if (!_ufModule.activeInHierarchy)
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{
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_ufModule.SetActive(true);
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_ufSocket.SetActive(true);
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}
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_ufData.isUFRemoved = false;
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@@ -85,6 +92,7 @@ public class UFModule : MonoBehaviour
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public void UFinit()
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{
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_ufModule.SetActive(!_ufData.isUFRemoved);
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_ufSocket.SetActive(!_ufData.isUFRemoved);
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_ufCover.SetActive(!_ufData.isUFCoverRemoved);
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_ufColor.SetActive(!_ufData.isColorRemoved);
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}
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@@ -1,93 +0,0 @@
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{
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"fixDataContainer": {
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"ClueData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
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"punchTapeFavorites": []
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},
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"EyeData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
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"currentState": 1
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},
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"ChipData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
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"isChipRemoved": true
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},
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"AibisDream.ClinicData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
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"characterName": "佩佩",
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"faceName": "不开心",
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"poseName": "无动作",
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"hasDevice": false,
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"isShow": true
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},
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"UFData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
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"isUFCoverRemoved": false,
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"isUFRemoved": false,
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"isColorRemoved": false
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}
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},
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"floatDict": {
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"$memoryCount": 3.0,
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"$eyeTargetTriggerCount": 2.0,
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"$PlugCount": 5.0,
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"$chipDiscussCount": 0.0,
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"$ufDiscussCount": 3.0,
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"$eyeDiscussCount": 2.0,
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"$memDiscussCount": 0.0,
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"$emoDiscussCount": 0.0,
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"$logicDiscussCount": 0.0,
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"$speakerDiscussCount": 0.0,
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"$UFPhotoID_PeipeiTalk": 1.0,
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"$Yarn.Internal.Visiting.IntoEyeView": 8.0,
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"$Yarn.Internal.Visiting.UF深入检查": 1.0,
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"$Yarn.Internal.Visiting.佩佩告诉你可以想象颜色": 1.0,
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"$Yarn.Internal.Visiting.OnMemoryInsert": 0.0,
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"$Yarn.Internal.Visiting.检查视觉": 0.0,
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"$Yarn.Internal.Visiting.检查情绪": 3.0,
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"$Yarn.Internal.Visiting.检查逻辑": 2.0,
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"$Yarn.Internal.Visiting.检查语言": 1.0,
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"$Yarn.Internal.Visiting.检查色觉": 1.0,
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"$Yarn.Internal.Visiting.检查UF": 0.0,
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"$Yarn.Internal.Visiting.记忆": 0.0,
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"$Yarn.Internal.Visiting.FirstDialogue": 1.0,
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"$Yarn.Internal.Visiting.MemoryPlugIn": 3.0,
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"$Yarn.Internal.Visiting.Eye_poster": 1.0,
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"$Yarn.Internal.Visiting.Eye_plant": 1.0,
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"$Yarn.Internal.Visiting.OnMemoryViewShow": 0.0,
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"$Yarn.Internal.Visiting.天空": 1.0,
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"$Yarn.Internal.Visiting.海报": 1.0,
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"$Yarn.Internal.Visiting.植物": 1.0,
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"$Yarn.Internal.Visiting.Eye_skyAfterSurgery": 0.0,
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"$Yarn.Internal.Visiting.Eye_computerAfterSurgery": 0.0,
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"$Yarn.Internal.Visiting.Eye_posterAfterSurgery": 3.0,
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"$Yarn.Internal.Visiting.Eye_plantAfterSurgery": 1.0
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},
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"stringDict": {
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"$gameStage": "结束对话",
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"$currentEyeTarget": "plant"
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},
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"boolDict": {
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"$isFinishedUFCheck": true,
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"$isFinishedEyeCheck": true,
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"$hasUncheckedMemory": false,
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"$isLineCut": false,
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"$PlugAll": false,
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"$ufSeen": false,
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"$ufKnown": false,
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"$ufpurposeKnown": false,
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"$chipmissingKnown": false,
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"$eyeproblemKnown": false,
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"$eyenocolorKnown": true,
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"$eyecolorKnown": true,
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"$isCheckedPunchTapeFormEye": false,
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"$emoChecked": true,
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"$logicChecked": true,
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"$memoryChecked": true,
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"$eyeChecked": true,
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"$speakerChecked": true,
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"$UfChecked": true,
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"$colorChecked": false,
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"$peipeiReadyToShow": true,
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"$eyeDeepThenUf": false
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},
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"curSceneKey": "PeipeiFixScene",
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"curTalkSceneSo": "PeipeiDay1",
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"fixState": 5,
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"fixStateArgs": ""
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}
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@@ -1,7 +0,0 @@
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fileFormatVersion: 2
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||||
guid: 7d86dcb5eae48e946b36c8a571872936
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DefaultImporter:
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||||
externalObjects: {}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
||||
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Block a user