增加高亮功能
This commit is contained in:
@@ -47,11 +47,6 @@ MonoBehaviour:
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- _ColorReplaceSmoothness: 0.1
|
||||
- _Contrast: 1
|
||||
- _CustomFadeAlpha: 1
|
||||
- _CustomFadeNoiseFactor: 0
|
||||
- _CustomFadeSmoothness: 2
|
||||
- _DirectionalAlphaFadeFade: 0
|
||||
- _DirectionalAlphaFadeInvert: 0
|
||||
- _DirectionalAlphaFadeNoiseFactor: 0.2
|
||||
- _DirectionalAlphaFadeRotation: 0
|
||||
- _DirectionalAlphaFadeWidth: 0.2
|
||||
- _DirectionalDistortionFade: 0
|
||||
- _DirectionalDistortionInvert: 0
|
||||
- _DirectionalDistortionNoiseFactor: 0.2
|
||||
- _DirectionalDistortionRandomDirection: 0.1
|
||||
- _DirectionalDistortionRotation: 0
|
||||
- _DirectionalDistortionWidth: 0.5
|
||||
- _DirectionalGlowFadeFade: 0
|
||||
- _DirectionalGlowFadeInvert: 0
|
||||
- _DirectionalGlowFadeNoiseFactor: 0.2
|
||||
- _DirectionalGlowFadeRotation: 0
|
||||
- _DirectionalGlowFadeWidth: 0.1
|
||||
- _EnableAddColor: 0
|
||||
- _EnableAddHue: 0
|
||||
- _EnableAlphaTint: 0
|
||||
- _EnableBlackTint: 0
|
||||
- _EnableBrightness: 0
|
||||
- _EnableBurn: 0
|
||||
- _EnableCamouflage: 0
|
||||
- _EnableCheckerboard: 0
|
||||
- _EnableColorReplace: 0
|
||||
- _EnableContrast: 0
|
||||
- _EnableCustomFade: 0
|
||||
- _EnableDirectionalAlphaFade: 0
|
||||
- _EnableDirectionalDistortion: 0
|
||||
- _EnableDirectionalGlowFade: 0
|
||||
- _EnableEnchanted: 0
|
||||
- _EnableExternalAlpha: 0
|
||||
- _EnableFlame: 0
|
||||
- _EnableFrozen: 0
|
||||
- _EnableFullAlphaDissolve: 0
|
||||
- _EnableFullDistortion: 0
|
||||
- _EnableFullGlowDissolve: 0
|
||||
- _EnableGaussianBlur: 0
|
||||
- _EnableGlitch: 0
|
||||
- _EnableHalftone: 0
|
||||
- _EnableHologram: 0
|
||||
- _EnableHue: 0
|
||||
- _EnableInkSpread: 0
|
||||
- _EnableInnerOutline: 0
|
||||
- _EnableMetal: 0
|
||||
- _EnableNegative: 0
|
||||
- _EnableOuterOutline: 0
|
||||
- _EnablePingPongGlow: 0
|
||||
- _EnablePixelOutline: 0
|
||||
- _EnablePixelate: 0
|
||||
- _EnablePoison: 0
|
||||
- _EnableRainbow: 0
|
||||
- _EnableRecolorRGB: 0
|
||||
- _EnableRecolorRGBYCP: 0
|
||||
- _EnableSaturation: 0
|
||||
- _EnableScreenTiling: 0
|
||||
- _EnableShadow: 0
|
||||
- _EnableSharpen: 0
|
||||
- _EnableShiftHue: 0
|
||||
- _EnableShifting: 0
|
||||
- _EnableShine: 1
|
||||
- _EnableSineGlow: 0
|
||||
- _EnableSineMove: 0
|
||||
- _EnableSineRotate: 0
|
||||
- _EnableSineScale: 0
|
||||
- _EnableSmoke: 0
|
||||
- _EnableSmoothPixelArt: 0
|
||||
- _EnableSourceAlphaDissolve: 0
|
||||
- _EnableSourceGlowDissolve: 0
|
||||
- _EnableSplitToning: 0
|
||||
- _EnableSqueeze: 0
|
||||
- _EnableSquish: 0
|
||||
- _EnableStrongTint: 0
|
||||
- _EnableTextureLayer1: 0
|
||||
- _EnableTextureLayer2: 0
|
||||
- _EnableUVDistort: 0
|
||||
- _EnableUVRotate: 0
|
||||
- _EnableUVScale: 0
|
||||
- _EnableUVScroll: 0
|
||||
- _EnableVibrate: 0
|
||||
- _EnableWiggle: 0
|
||||
- _EnableWind: 0
|
||||
- _EnableWorldTiling: 0
|
||||
- _EnchantedBrightness: 1
|
||||
- _EnchantedContrast: 0.5
|
||||
- _EnchantedFade: 1
|
||||
- _EnchantedLerpToggle: 0
|
||||
- _EnchantedRainbowDensity: 0.5
|
||||
- _EnchantedRainbowSaturation: 0.8
|
||||
- _EnchantedRainbowSpeed: 0.5
|
||||
- _EnchantedRainbowToggle: 0
|
||||
- _EnchantedReduce: 0
|
||||
- _FadingFade: 1
|
||||
- _FadingNoiseFactor: 0.2
|
||||
- _FadingWidth: 0.3
|
||||
- _FlameBrightness: 10
|
||||
- _FlameNoiseFactor: 2.5
|
||||
- _FlameNoiseHeightFactor: 1.5
|
||||
- _FlameRadius: 0.2
|
||||
- _FlameSmooth: 2
|
||||
- _FrozenContrast: 2
|
||||
- _FrozenFade: 1
|
||||
- _FrozenHighlightContrast: 2
|
||||
- _FrozenHighlightDensity: 1
|
||||
- _FrozenSnowContrast: 1
|
||||
- _FrozenSnowDensity: 0.25
|
||||
- _FullAlphaDissolveFade: 0.5
|
||||
- _FullAlphaDissolveWidth: 0.5
|
||||
- _FullDistortionFade: 1
|
||||
- _FullGlowDissolveFade: 0.5
|
||||
- _FullGlowDissolveWidth: 0.5
|
||||
- _GaussianBlurFade: 1
|
||||
- _GaussianBlurOffset: 0.5
|
||||
- _GlitchBrightness: 4
|
||||
- _GlitchFade: 1
|
||||
- _GlitchHueSpeed: 1
|
||||
- _GlitchMaskMin: 0.4
|
||||
- _HalftoneFade: 1
|
||||
- _HalftoneFadeWidth: 1.5
|
||||
- _HalftoneInvert: 0
|
||||
- _HalftoneTiling: 4
|
||||
- _HologramContrast: 1
|
||||
- _HologramDistortionDensity: 0.5
|
||||
- _HologramDistortionOffset: 0.5
|
||||
- _HologramDistortionScale: 10
|
||||
- _HologramDistortionSpeed: 2
|
||||
- _HologramFade: 1
|
||||
- _HologramLineFrequency: 500
|
||||
- _HologramLineGap: 3
|
||||
- _HologramLineSpeed: 0.01
|
||||
- _HologramMinAlpha: 0.2
|
||||
- _Hue: 0
|
||||
- _InkSpreadContrast: 2
|
||||
- _InkSpreadDistance: 3
|
||||
- _InkSpreadFade: 1
|
||||
- _InkSpreadNoiseFactor: 0.5
|
||||
- _InkSpreadWidth: 0.2
|
||||
- _InnerOutlineDistortionToggle: 0
|
||||
- _InnerOutlineFade: 1
|
||||
- _InnerOutlineOutlineOnlyToggle: 0
|
||||
- _InnerOutlineTextureToggle: 0
|
||||
- _InnerOutlineWidth: 0.02
|
||||
- _MetalContrast: 2
|
||||
- _MetalFade: 1
|
||||
- _MetalHighlightContrast: 2
|
||||
- _MetalHighlightDensity: 1
|
||||
- _MetalMaskToggle: 0
|
||||
- _NegativeFade: 1
|
||||
- _NormalIntensity: 1
|
||||
- _OuterOutlineDistortionToggle: 0
|
||||
- _OuterOutlineFade: 1
|
||||
- _OuterOutlineOutlineOnlyToggle: 0
|
||||
- _OuterOutlineTextureToggle: 0
|
||||
- _OuterOutlineWidth: 0.04
|
||||
- _PingPongGlowContrast: 1
|
||||
- _PingPongGlowFade: 1
|
||||
- _PingPongGlowFrequency: 3
|
||||
- _PixelOutlineFade: 1
|
||||
- _PixelOutlineOutlineOnlyToggle: 0
|
||||
- _PixelOutlineTextureToggle: 0
|
||||
- _PixelOutlineWidth: 3
|
||||
- _PixelPerfectSpace: 0
|
||||
- _PixelPerfectUV: 0
|
||||
- _PixelateFade: 1
|
||||
- _PixelatePixelDensity: 16
|
||||
- _PixelatePixelsPerUnit: 100
|
||||
- _PixelsPerUnit: 100
|
||||
- _PoisonDensity: 3
|
||||
- _PoisonFade: 1
|
||||
- _PoisonNoiseBrightness: 2
|
||||
- _PoisonRecolorFactor: 0.5
|
||||
- _PoisonShiftSpeed: 0.2
|
||||
- _RainbowBrightness: 2
|
||||
- _RainbowContrast: 1
|
||||
- _RainbowDensity: 0.5
|
||||
- _RainbowFade: 1
|
||||
- _RainbowNoiseFactor: 0.2
|
||||
- _RainbowSaturation: 1
|
||||
- _RainbowSpeed: 1
|
||||
- _RecolorRGBFade: 1
|
||||
- _RecolorRGBTextureToggle: 0
|
||||
- _RecolorRGBYCPFade: 1
|
||||
- _RecolorRGBYCPTextureToggle: 0
|
||||
- _RectHeight: 100
|
||||
- _RectWidth: 100
|
||||
- _Saturation: 1
|
||||
- _ScreenTilingPixelsPerUnit: 100
|
||||
- _ScreenWidthUnits: 10
|
||||
- _ShaderFading: 0
|
||||
- _ShaderSpace: 0
|
||||
- _ShadowFade: 1
|
||||
- _SharpenFactor: 4
|
||||
- _SharpenFade: 1
|
||||
- _SharpenOffset: 2
|
||||
- _ShiftHueSpeed: 0.5
|
||||
- _ShiftingBrightness: 1
|
||||
- _ShiftingContrast: 0.5
|
||||
- _ShiftingDensity: 1.5
|
||||
- _ShiftingFade: 1
|
||||
- _ShiftingRainbowToggle: 0
|
||||
- _ShiftingSaturation: 0.8
|
||||
- _ShiftingSpeed: 0.5
|
||||
- _ShineContrast: 2
|
||||
- _ShineFade: 0
|
||||
- _ShineFrequency: 0.7
|
||||
- _ShineMaskToggle: 0
|
||||
- _ShineRotation: 30
|
||||
- _ShineSaturation: 0.53
|
||||
- _ShineSmooth: 1
|
||||
- _ShineSpeed: 5
|
||||
- _ShineWidth: 0.1
|
||||
- _SineGlowContrast: 1
|
||||
- _SineGlowFade: 1
|
||||
- _SineGlowFrequency: 4
|
||||
- _SineGlowMaskToggle: 0
|
||||
- _SineGlowMax: 1
|
||||
- _SineGlowMin: 0
|
||||
- _SineMoveFade: 1
|
||||
- _SineRotateAngle: 15
|
||||
- _SineRotateFade: 1
|
||||
- _SineRotateFrequency: 1
|
||||
- _SineScaleFrequency: 2
|
||||
- _SmokeAlpha: 1
|
||||
- _SmokeDarkEdge: 1
|
||||
- _SmokeNoiseFactor: 0.4
|
||||
- _SmokeNoiseScale: 0.5
|
||||
- _SmokeSmoothness: 1
|
||||
- _SmokeVertexSeed: 0
|
||||
- _SourceAlphaDissolveFade: 1
|
||||
- _SourceAlphaDissolveInvert: 0
|
||||
- _SourceAlphaDissolveNoiseFactor: 0.2
|
||||
- _SourceAlphaDissolveWidth: 0.2
|
||||
- _SourceGlowDissolveFade: 1
|
||||
- _SourceGlowDissolveInvert: 0
|
||||
- _SourceGlowDissolveNoiseFactor: 0.2
|
||||
- _SourceGlowDissolveWidth: 0.1
|
||||
- _SplitToningBalance: 1
|
||||
- _SplitToningContrast: 1
|
||||
- _SplitToningFade: 1
|
||||
- _SplitToningShift: 0
|
||||
- _SpriteSheetFix: 0
|
||||
- _SqueezeFade: 1
|
||||
- _SqueezePower: 1
|
||||
- _SquishFade: 1
|
||||
- _SquishFlip: 0
|
||||
- _SquishSquish: 0.1
|
||||
- _SquishStretch: 0.1
|
||||
- _StrongTintContrast: 0
|
||||
- _StrongTintContrastToggle: 0
|
||||
- _StrongTintFade: 1
|
||||
- _StrongTintMaskToggle: 0
|
||||
- _TextureLayer1Columns: 3
|
||||
- _TextureLayer1Contrast: 1
|
||||
- _TextureLayer1ContrastToggle: 0
|
||||
- _TextureLayer1EdgeClip: 0.005
|
||||
- _TextureLayer1Fade: 1
|
||||
- _TextureLayer1Rows: 3
|
||||
- _TextureLayer1ScrollToggle: 0
|
||||
- _TextureLayer1SheetToggle: 1
|
||||
- _TextureLayer1Speed: 20
|
||||
- _TextureLayer1StartFrame: 0
|
||||
- _TextureLayer2Columns: 3
|
||||
- _TextureLayer2Contrast: 1
|
||||
- _TextureLayer2ContrastToggle: 0
|
||||
- _TextureLayer2EdgeClip: 0.005
|
||||
- _TextureLayer2Fade: 1
|
||||
- _TextureLayer2Rows: 3
|
||||
- _TextureLayer2ScrollToggle: 0
|
||||
- _TextureLayer2SheetToggle: 1
|
||||
- _TextureLayer2Speed: 20
|
||||
- _TextureLayer2StartFrame: 0
|
||||
- _TilingFix: 0
|
||||
- _TimeFPS: 5
|
||||
- _TimeFrequency: 2
|
||||
- _TimeRange: 0.5
|
||||
- _TimeSpeed: 1
|
||||
- _TimeValue: 0
|
||||
- _ToggleCustomTime: 0
|
||||
- _ToggleTimeFPS: 0
|
||||
- _ToggleTimeFrequency: 0
|
||||
- _ToggleTimeSpeed: 0
|
||||
- _ToggleUnscaledTime: 0
|
||||
- _UVDistortFade: 1
|
||||
- _UVDistortMaskToggle: 0
|
||||
- _UVRotateSpeed: 1
|
||||
- _VertexTintFirst: 0
|
||||
- _VibrateFade: 1
|
||||
- _VibrateFrequency: 100
|
||||
- _VibrateOffset: 0.04
|
||||
- _VibrateRotation: 4
|
||||
- _WiggleFade: 1
|
||||
- _WiggleFixedGroundToggle: 0
|
||||
- _WiggleFrequency: 2
|
||||
- _WiggleOffset: 0.02
|
||||
- _WiggleSpeed: 2
|
||||
- _WindFlip: 0
|
||||
- _WindHighQualityNoise: 0
|
||||
- _WindIsParallax: 0
|
||||
- _WindLocalWind: 0
|
||||
- _WindMaxIntensity: 0.4
|
||||
- _WindMaxRotation: 2
|
||||
- _WindMinIntensity: -0.4
|
||||
- _WindNoiseScale: 0.1
|
||||
- _WindNoiseSpeed: 1
|
||||
- _WindRotation: 0
|
||||
- _WindRotationWindFactor: 1
|
||||
- _WindSquishFactor: 0.3
|
||||
- _WindSquishWindFactor: 0
|
||||
- _WindXPosition: 0
|
||||
- _WorldTilingPixelsPerUnit: 100
|
||||
m_Colors:
|
||||
- _AddColorColor: {r: 2.996078, g: 0, b: 0, a: 0}
|
||||
- _AlphaTintColor: {r: 95.87451, g: 5.019608, b: 95.87451, a: 0}
|
||||
- _BlackTintColor: {r: 0, g: 0, b: 1, a: 0}
|
||||
- _BurnEdgeColor: {r: 11.98431, g: 1.129412, b: 0.1254902, a: 0}
|
||||
- _BurnEdgeNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
|
||||
- _BurnInsideColor: {r: 0.75, g: 0.5625, b: 0.525, a: 0}
|
||||
- _BurnInsideNoiseColor: {r: 3084.047, g: 257.0039, b: 0, a: 0}
|
||||
- _BurnInsideNoiseScale: {r: 0.5, g: 0.5, b: 0, a: 0}
|
||||
- _BurnPosition: {r: 0, g: 5, b: 0, a: 0}
|
||||
- _BurnSwirlNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
|
||||
- _CamouflageBaseColor: {r: 0.7450981, g: 0.7254902, b: 0.5686274, a: 0}
|
||||
- _CamouflageColorA: {r: 0.62745106, g: 0.5882353, b: 0.43137258, a: 0}
|
||||
- _CamouflageColorB: {r: 0.47058815, g: 0.43137258, b: 0.31372547, a: 0}
|
||||
- _CamouflageDistortionIntensity: {r: 0.1, g: 0.1, b: 0, a: 0}
|
||||
- _CamouflageDistortionScale: {r: 0.5, g: 0.5, b: 0, a: 0}
|
||||
- _CamouflageDistortionSpeed: {r: 0.1, g: 0.1, b: 0, a: 0}
|
||||
- _CamouflageNoiseScaleA: {r: 0.25, g: 0.25, b: 0, a: 0}
|
||||
- _CamouflageNoiseScaleB: {r: 0.25, g: 0.25, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorReplaceFromColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _ColorReplaceToColor: {r: 0, g: 0, b: 0.2, a: 0}
|
||||
- _CustomFadeNoiseScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _DirectionalAlphaFadeNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
|
||||
- _DirectionalDistortionDistortion: {r: 0, g: 0.1, b: 0, a: 0}
|
||||
- _DirectionalDistortionDistortionScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _DirectionalDistortionNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0}
|
||||
- _DirectionalGlowFadeEdgeColor: {r: 11.98431, g: 0.6901961, b: 0.6901961, a: 0}
|
||||
- _DirectionalGlowFadeNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EnchantedHighColor: {r: 0, g: 0.7098798, b: 4.237095, a: 0}
|
||||
- _EnchantedLowColor: {r: 2.996078, g: 0, b: 0, a: 0}
|
||||
- _EnchantedScale: {r: 0.1, g: 0.1, b: 0, a: 0}
|
||||
- _EnchantedSpeed: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _FadingNoiseScale: {r: 0.2, g: 0.2, b: 0, a: 0}
|
||||
- _FadingPosition: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _FlameNoiseScale: {r: 1.2, g: 0.8, b: 0, a: 0}
|
||||
- _FlameSpeed: {r: 0, g: -0.5, b: 0, a: 0}
|
||||
- _Flip: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FrozenHighlightColor: {r: 1.797647, g: 4.604501, b: 5.992157, a: 1}
|
||||
- _FrozenHighlightDistortion: {r: 0.5, g: 0.5, b: 0, a: 0}
|
||||
- _FrozenHighlightDistortionScale: {r: 0.2, g: 0.2, b: 0, a: 0}
|
||||
- _FrozenHighlightDistortionSpeed: {r: -0.05, g: -0.05, b: 0, a: 0}
|
||||
- _FrozenHighlightScale: {r: 0.2, g: 0.2, b: 0, a: 0}
|
||||
- _FrozenHighlightSpeed: {r: 0.1, g: 0.1, b: 0, a: 0}
|
||||
- _FrozenSnowColor: {r: 1.123529, g: 1.373203, b: 1.498039, a: 0}
|
||||
- _FrozenSnowScale: {r: 0.1, g: 0.1, b: 0, a: 0}
|
||||
- _FrozenTint: {r: 1.819608, g: 4.611765, b: 5.992157, a: 0}
|
||||
- _FullAlphaDissolveNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
|
||||
- _FullDistortionDistortion: {r: 0.2, g: 0.2, b: 0, a: 0}
|
||||
- _FullDistortionNoiseScale: {r: 0.5, g: 0.5, b: 0, a: 0}
|
||||
- _FullGlowDissolveEdgeColor: {r: 11.98431, g: 0.627451, b: 0.627451, a: 0}
|
||||
- _FullGlowDissolveNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
|
||||
- _GlitchDistortion: {r: 0.1, g: 0, b: 0, a: 0}
|
||||
- _GlitchDistortionScale: {r: 0, g: 3, b: 0, a: 0}
|
||||
- _GlitchDistortionSpeed: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _GlitchMaskScale: {r: 0, g: 0.2, b: 0, a: 0}
|
||||
- _GlitchMaskSpeed: {r: 0, g: 4, b: 0, a: 0}
|
||||
- _GlitchNoiseScale: {r: 0, g: 3, b: 0, a: 0}
|
||||
- _GlitchNoiseSpeed: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _HalftonePosition: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _HologramTint: {r: 0.3137255, g: 1.662745, b: 2.996078, a: 1}
|
||||
- _InkSpreadColor: {r: 8.47419, g: 5.013525, b: 0.08873497, a: 0}
|
||||
- _InkSpreadNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0}
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|
||||
@@ -9826,16 +9774,6 @@ MonoBehaviour:
|
||||
socketPos: {fileID: 1632657861}
|
||||
data:
|
||||
moduleName: Stomach
|
||||
modulePicPath:
|
||||
modulePos:
|
||||
x: -4.1093025
|
||||
y: -3.6232557
|
||||
z: 0
|
||||
socketPos:
|
||||
x: 0.005
|
||||
y: -0.011
|
||||
z: 0
|
||||
cantStopRunning: 0
|
||||
--- !u!1 &1327587426
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -10148,16 +10086,6 @@ MonoBehaviour:
|
||||
socketPos: {fileID: 0}
|
||||
data:
|
||||
moduleName: Eye
|
||||
modulePicPath: "Art/Fix/Peipei/\u5927\u8111\u7EF4\u4FEE\u7EC6\u5316\u5BFC\u51FAnew/\u53F3\u773C"
|
||||
modulePos:
|
||||
x: -0.471
|
||||
y: 0.604
|
||||
z: 0
|
||||
socketPos:
|
||||
x: -0.879
|
||||
y: -0.57
|
||||
z: 0
|
||||
cantStopRunning: 0
|
||||
--- !u!1 &1425842437
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -10291,16 +10219,6 @@ MonoBehaviour:
|
||||
socketPos: {fileID: 0}
|
||||
data:
|
||||
moduleName: Emo
|
||||
modulePicPath: "Art/Fix/Peipei/\u5927\u8111\u7EF4\u4FEE\u7EC6\u5316\u5BFC\u51FAnew/\u60C5\u7EEA\u6A21\u5757"
|
||||
modulePos:
|
||||
x: -4.5
|
||||
y: 2.16
|
||||
z: 0
|
||||
socketPos:
|
||||
x: 0.005
|
||||
y: -0.011
|
||||
z: 0
|
||||
cantStopRunning: 0
|
||||
--- !u!1 &1474095200
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -12296,16 +12214,6 @@ MonoBehaviour:
|
||||
socketPos: {fileID: 0}
|
||||
data:
|
||||
moduleName: Logic
|
||||
modulePicPath: "Art/Fix/Peipei/\u5927\u8111\u7EF4\u4FEE\u7EC6\u5316\u5BFC\u51FAnew/\u601D\u7EF4\u6A21\u5757"
|
||||
modulePos:
|
||||
x: -0.67
|
||||
y: 2.16
|
||||
z: 0
|
||||
socketPos:
|
||||
x: 0.005
|
||||
y: -0.011
|
||||
z: 0
|
||||
cantStopRunning: 0
|
||||
--- !u!1 &1688364244
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace AibisDream.FixSystem
|
||||
{
|
||||
#region 内部索引
|
||||
|
||||
private BodyModule[] BodyModules { get; set; }
|
||||
public BodyModule[] BodyModules { get; private set; }
|
||||
|
||||
private GameObject _bodyModuleGroup;
|
||||
private GameObject _headModuleGroup;
|
||||
|
||||
@@ -10,6 +10,8 @@ namespace AibisDream.FixSystem
|
||||
[RequireComponent(typeof(EventTriggerEx))]
|
||||
public class Plug : MonoBehaviour, IInteraction
|
||||
{
|
||||
private static readonly int ShineFade = Shader.PropertyToID("_ShineFade");
|
||||
|
||||
#region 插头当前信息
|
||||
|
||||
private Vector3 _startPos;
|
||||
@@ -45,6 +47,9 @@ namespace AibisDream.FixSystem
|
||||
_sprite = GetComponent<SpriteRenderer>();
|
||||
_plugRootPos = transform.Find("Plug Root Pos");
|
||||
_trigger = GetComponent<EventTriggerEx>();
|
||||
|
||||
// 处理插头高亮
|
||||
_sprite.material.SetFloat(ShineFade, GlobalVariableKit.IsPlugHighLight ? 1 : 0);
|
||||
}
|
||||
|
||||
private void EventRegister()
|
||||
@@ -124,6 +129,19 @@ namespace AibisDream.FixSystem
|
||||
// 系统被锁定就返回
|
||||
if (!_cableSystem.IsPlugAvailable()) return;
|
||||
|
||||
// 首次拖拽后关闭高亮
|
||||
if (GlobalVariableKit.IsPlugHighLight)
|
||||
{
|
||||
GlobalVariableKit.IsPlugHighLight = false;
|
||||
_sprite.material.SetFloat(ShineFade, 0);
|
||||
// 拖拽后还要高亮其他组件
|
||||
var bodyModuleSystem = FixSystemCenter.SystemDic.Get<BodyModuleSystem>();
|
||||
foreach (var module in bodyModuleSystem.BodyModules)
|
||||
{
|
||||
module.Highlight(true);
|
||||
}
|
||||
}
|
||||
|
||||
// 开启拖拽
|
||||
_isDragging = true;
|
||||
|
||||
|
||||
@@ -7,8 +7,7 @@ namespace AibisDream
|
||||
{
|
||||
public class SceneSelectionUIController : MonoBehaviour
|
||||
{
|
||||
[Header("UI References")]
|
||||
public GameObject panel; // 用于显示选择界面的面板
|
||||
[Header("UI References")] public GameObject panel; // 用于显示选择界面的面板
|
||||
public Button buttonPrefab; // 按钮预制体
|
||||
public Transform buttonParent; // 按钮容器,用来放置动态创建的按钮
|
||||
|
||||
@@ -46,14 +45,15 @@ public class SceneSelectionUIController : MonoBehaviour
|
||||
// 在场景管理器中加载选定的场景
|
||||
GameLoopManager.Instance.StartWithTalkSceneSO(selectedScene);
|
||||
panel.SetActive(false); // 隐藏选择面板
|
||||
|
||||
}
|
||||
|
||||
private void close()
|
||||
{
|
||||
panel.SetActive(false);
|
||||
}
|
||||
private void Update() {
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.A) && Input.GetKey(KeyCode.L))
|
||||
{
|
||||
DialogController.Instance.StopDialog();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using AibisDream.Framework;
|
||||
using AibisDream.Utility;
|
||||
@@ -15,6 +16,7 @@ namespace AibisDream
|
||||
private const string VariablePrefix = "$";
|
||||
private const string GlobalPrefix = "$global.";
|
||||
private const string DataPrefix = "$data.";
|
||||
private const int MaxSaveNum = 200;
|
||||
|
||||
private static readonly string SaveFilePath = Application.streamingAssetsPath + "/SaveFiles";
|
||||
|
||||
@@ -196,19 +198,19 @@ namespace AibisDream
|
||||
{
|
||||
case float:
|
||||
{
|
||||
var value = System.Convert.ToSingle(variablePair.Value);
|
||||
var value = Convert.ToSingle(variablePair.Value);
|
||||
floatDict.Add(variablePair.Key, value);
|
||||
break;
|
||||
}
|
||||
case string:
|
||||
{
|
||||
var value = System.Convert.ToString(variablePair.Value);
|
||||
var value = Convert.ToString(variablePair.Value);
|
||||
stringDict.Add(variablePair.Key, value);
|
||||
break;
|
||||
}
|
||||
case bool:
|
||||
{
|
||||
var value = System.Convert.ToBoolean(variablePair.Value);
|
||||
var value = Convert.ToBoolean(variablePair.Value);
|
||||
boolDict.Add(variablePair.Key, value);
|
||||
break;
|
||||
}
|
||||
@@ -230,6 +232,9 @@ namespace AibisDream
|
||||
// 先序列化Yarn变量
|
||||
var saveFile = new JObject();
|
||||
|
||||
// 保存版本号
|
||||
saveFile["version"] = $"Ver.{Application.version}";
|
||||
|
||||
// 保存系统数据
|
||||
saveFile["systemData"] = _dataContainer.SaveAsJson();
|
||||
|
||||
@@ -246,6 +251,20 @@ namespace AibisDream
|
||||
#endif
|
||||
}
|
||||
|
||||
private void DeleteOldSave()
|
||||
{
|
||||
var fileList = Directory.GetFiles(SaveFilePath);
|
||||
if (fileList.Length > MaxSaveNum)
|
||||
{
|
||||
var sorted = fileList.OrderByDescending(f => f).ToArray();
|
||||
for (var i = MaxSaveNum; i < fileList.Length; i++)
|
||||
{
|
||||
File.Delete(sorted[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Load(string savePath)
|
||||
{
|
||||
// 先将存档文件转为JObject
|
||||
|
||||
@@ -8,7 +8,10 @@ namespace AibisDream
|
||||
{
|
||||
public class CordPull : MonoBehaviour, IInteraction
|
||||
{
|
||||
private static readonly int ShineFade = Shader.PropertyToID("_ShineFade");
|
||||
|
||||
private EventTriggerEx _trigger;
|
||||
private SpriteRenderer _sprite;
|
||||
private EngineSystem _engineSystem;
|
||||
private Vector3 _initPos;
|
||||
public float maxDistance;
|
||||
@@ -28,6 +31,7 @@ namespace AibisDream
|
||||
|
||||
_trigger = GetComponent<EventTriggerEx>();
|
||||
_engineSystem = transform.parent.GetComponent<EngineSystem>();
|
||||
_sprite = GetComponent<SpriteRenderer>();
|
||||
|
||||
_trigger.Register(EventTriggerType.BeginDrag, OnBeginDrag);
|
||||
_trigger.Register(EventTriggerType.EndDrag, OnEndDrag);
|
||||
@@ -79,6 +83,13 @@ namespace AibisDream
|
||||
// 这里是一些阻碍拖动的情况
|
||||
if (!IsActive) return;
|
||||
|
||||
// 首次拖拽后关闭高亮
|
||||
if (GlobalVariableKit.IsCordHighLight)
|
||||
{
|
||||
GlobalVariableKit.IsCordHighLight = false;
|
||||
_sprite.material.SetFloat(ShineFade, 0);
|
||||
}
|
||||
|
||||
// 正常情况下不会出错
|
||||
if (data is not PointerEventData pointerData) return;
|
||||
// 设置拖拽目标点
|
||||
@@ -106,6 +117,11 @@ namespace AibisDream
|
||||
_dragPoint = new Vector3(transform.position.x, dragY, transform.position.z);
|
||||
}
|
||||
|
||||
public void ActiveShine()
|
||||
{
|
||||
_sprite.material.SetFloat(ShineFade, 1);
|
||||
}
|
||||
|
||||
#region 交互限制相关
|
||||
|
||||
public bool IsActive => _engineSystem.isPullActive;
|
||||
|
||||
@@ -120,6 +120,13 @@ namespace AibisDream
|
||||
|
||||
return sq;
|
||||
}
|
||||
|
||||
public void ActivePull()
|
||||
{
|
||||
isPullActive = true;
|
||||
var pull = GetComponentInChildren<CordPull>();
|
||||
pull.ActiveShine();
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace AibisDream
|
||||
[YarnCommand("active_engine_pull")]
|
||||
public static void ActivePull()
|
||||
{
|
||||
EngineSystem.isPullActive = true;
|
||||
EngineSystem.ActivePull();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
namespace AibisDream.Utility
|
||||
{
|
||||
public static class GlobalVariableKit
|
||||
{
|
||||
public static bool IsPlugHighLight
|
||||
{
|
||||
get => !(StorageSystem.Instance.TryGetValue("$global.IsPlugHighLight", out bool res) && res);
|
||||
set => StorageSystem.Instance.SetValue("$global.IsPlugHighLight", !value);
|
||||
}
|
||||
|
||||
public static bool IsCordHighLight
|
||||
{
|
||||
get => !(StorageSystem.Instance.TryGetValue("$global.IsCurdHighLight", out bool res) && res);
|
||||
set => StorageSystem.Instance.SetValue("$global.IsCurdHighLight", !value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6a872bd61bd49a3b4ee49f42549ac00
|
||||
timeCreated: 1743581640
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace AibisDream.Utility
|
||||
{
|
||||
public static class StaticResourceKit
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c0eb947b5fbb4c7ea256e2cb19a9ee96
|
||||
timeCreated: 1743581623
|
||||
@@ -133,7 +133,7 @@ PlayerSettings:
|
||||
vulkanEnableLateAcquireNextImage: 0
|
||||
vulkanEnableCommandBufferRecycling: 1
|
||||
loadStoreDebugModeEnabled: 0
|
||||
bundleVersion: 0.2.1.0
|
||||
bundleVersion: 0.2.1.3-20250402-181953
|
||||
preloadedAssets: []
|
||||
metroInputSource: 0
|
||||
wsaTransparentSwapchain: 0
|
||||
|
||||
Reference in New Issue
Block a user