修复UICamera问题

This commit is contained in:
2025-06-11 22:07:47 +08:00
parent 2784ae99df
commit 109f25ba8f
2 changed files with 819 additions and 806 deletions
File diff suppressed because it is too large Load Diff
@@ -65,7 +65,7 @@ namespace AibisDream
{
// 获取鼠标位置
Vector3 mousePosition = Input.mousePosition;
mousePosition.x += 40.3f; // 为x坐标加上40.3
mousePosition.x -= 40f; // 为x坐标加上40.3
Vector3 worldMousePosition = viewCamera.ScreenToWorldPoint(mousePosition);
worldMousePosition.z = 0; // 确保 z 为 0
@@ -97,7 +97,7 @@ namespace AibisDream
{
// 获取鼠标位置
Vector3 mousePosition = Input.mousePosition;
mousePosition.x += 40.3f; // 为x坐标加上40.3
mousePosition.x -= 40f; // 为x坐标加上40.3
Vector3 worldPosition = Camera.main.ScreenToWorldPoint(mousePosition);
RaycastHit2D hit =
Physics2D.Raycast(worldPosition + viewCamera.transform.position - Camera.main.transform.position,