去除遗留的测试指令
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@@ -8092,7 +8092,7 @@ Transform:
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m_GameObject: {fileID: 519420028}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.009999275, y: 0, z: -10}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -10406,7 +10406,7 @@ MonoBehaviour:
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- {fileID: 11400000, guid: 6d49b124127007b48b6881ce33350263, type: 2}
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- {fileID: 11400000, guid: fe71f935f1f9a52458c994362567a211, type: 2}
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runMode: 0
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firstTalkSo: {fileID: 11400000, guid: 10601ce26230723479d875a630f15732, type: 2}
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firstTalkSo: {fileID: 11400000, guid: 2f763a2c04ecafb4981379b7363f9791, type: 2}
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testTalkSo: {fileID: 11400000, guid: 2f763a2c04ecafb4981379b7363f9791, type: 2}
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saveFileName:
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--- !u!1 &719273460
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@@ -119,17 +119,6 @@ namespace AibisDream.FixSystem
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{
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CableReelRef.UpdateRotation();
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}
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if (Input.GetKeyDown(KeyCode.Space))
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{
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if (isCableRetracted)
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{
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DropDownCable();
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}
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else
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{
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PullUpCable();
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}
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}
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}
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public void ResetPlug()
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