Update GameManager.cs
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@@ -31,7 +31,6 @@ namespace AibisDream
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SettingLoader.Init();
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// 数据类注册
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StorageSystem.Instance.RegisterData(_data);
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SceneLoader.Instance.LoadScene("ClinicOut");
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// 场景So事件注册
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_currentTalkSceneSo = new BindProperty<TalkSceneSO>();
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_currentTalkSceneSo.Register(item => _data.curSceneSoName = item.name);
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@@ -47,7 +46,12 @@ namespace AibisDream
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{
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StartWithSaveFile($"{ConstRef.TestSaveFilePath}/{saveFileName}");
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}
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else
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{
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SceneLoader.Instance.LoadScene("ClinicOut");
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}
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#else
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SceneLoader.Instance.LoadScene("ClinicOut");
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runMode = RunMode.Product;
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#endif
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}
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