D2S更新

This commit is contained in:
Ovid
2026-02-26 16:07:07 +08:00
parent ba6326616c
commit 02e1f5ae7f
18 changed files with 1162 additions and 52 deletions
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@@ -13,12 +13,13 @@ position: 0,-80
<<declare $h = 0>> //风筝高度
<<declare $gameStage = 3>>
警告: 数据溢出:未知来源的记忆… #line:08064ea
警告: VERYFYING…bool seaExists = false; waiting for imput… #autonext #line:06668da
jg: 数据溢出:未知来源的记忆… #line:08064ea
jg: VERYFYING…bool seaExists = false; waiting for imput… #autonext #line:06668da
【场景由全黑闪变为全白】 #line:02921d4
???: …下来… #line:05c3c85
???: 下来…下来。 #line:04f3803
你的脸感觉痒痒的。 #line:0dea6c1
<<fade_out 1>>
<<show_sprite "D2S枯树">>
我睁开眼,发现自己正躺在一片空白之中。空白场景的正中央是一颗枯树。 #line:00695d3
枯树上正站着一只乌鸦。乌鸦继续叫着刚才的话。 #line:06d1b24
@@ -26,13 +27,13 @@ position: 0,-80
->站起身 #line:0722a6f
你扶着发麻的膝盖站了起来。身体很沉重,像没有润滑过一样干涩。 #line:0723212
me: 这是…哪里? #line:0c64b73
乌鸦歪着头看着你,眼睛滴溜溜地转着。它转动脑袋,又看向了天空。 #line:062d342
乌鸦歪着头看着你,眼睛滴溜溜地转着。它转动脑袋,又看向了天 空。 #line:062d342
乌鸦: 我们该回家了。 #line:00a8b5d
你感到有什么东西落在身上。那是雪,正从天空洋洋洒洒地飘落。 #line:0f2ef5f
me: 这到底是… #line:0903404
警告: 数据溢出:未知来源的记忆… #line:0acf350
jg: 数据溢出:未知来源的记忆… #line:0acf350
me: 啊…又来了… #line:0a5dc4d
警告: VERYFYING…bool seaExists = waiting f 【WARNING: UNEXP #autonext #line:0a8f3c8
jg: VERYFYING…bool seaExists = waiting f 【WARNING: UNEXP #autonext #line:0a8f3c8
【场景闪白】 #line:0bfcfd3
<<hide_sprite>>
你感到一阵眩晕。 #line:0f59b1b
@@ -49,7 +50,7 @@ title: 醒来
position: 0,80
---
???: 下来! #line:0c38334
<<show_sprite "D2S广场">>
<<show_sprite "D2S广场1">>
你缓过神来,场景又发生了变化。 #line:0f0712e
枯树长满了树叶,上面挂着一只孤零零的风筝,跟随着树冠一下一下地轻轻摇晃着。 #line:09bea1c
树下站着一个扎着马尾辫的小女孩,正一下一下地拽着一条风筝线。风筝线通向树冠。 #line:033d96a
@@ -65,10 +66,18 @@ position: 0,80
title: 广场
position: 0,240
---
【空荡荡的游乐广场,一个小女孩正尝试踮脚够着挂在树上的风筝。】<<if $gameStage==1>> #line:0ada695
【空荡荡的游乐广场,小女孩正坐在地上解开风筝的线】<<if $gameStage<4>> #line:01ee641
【空荡荡的游乐广场,风很大,卷得树沙沙作响。】<<if $gameStage==4>> #line:09241fb
<<if $gameStage==1>>
<<show_sprite "D2S广场1">>
<<else>>
<<show_sprite "D2S广场2">>
<<endif>>
<<if $gameStage==1>>
【空荡荡的游乐广场,一个小女孩正尝试踮脚够着挂在树上的风筝。】 #line:0ada695
<<elseif $gameStage<4>>
【空荡荡的游乐广场,小女孩正坐在地上解开风筝的线】 #line:01ee641
<<elseif $gameStage==4>>
【空荡荡的游乐广场,风很大,卷得树沙沙作响。】 #line:09241fb
<<endif>>
//==================================================================================
//==[回跳内容]展示图片、描述、初始内容
@@ -85,8 +94,11 @@ position: 0,240
广告栏上面画着几个嬉笑的孩子,底下的艺术字体褪色严重,模糊不清。 #line:04c82fb
(感觉略没用,不如改成暗示远处是海的东西?比如救生圈或者船之类的东西) #line:06be6e6
->树 #line:0f2581b
树很高很大,树冠像是要盖住整个天空<<if $gameStage<4>> #line:0bd3f75
被卷得沙沙作响,枝条几乎要折断。<<if $gameStage==4>> #line:0778602
<<if $gameStage<4>>
很高很大,树冠像是要盖住整个天空 #line:0bd3f75
<<else>>
树被卷得沙沙作响,枝条几乎要折断。 #line:0778602
<<endif>>
->过去 #line:0bed2d1
<<jump 树>>
->返回 #line:0f2b4ad
@@ -116,7 +128,7 @@ position: 0,240
<<jump 风筝2>>
->不同意 #line:01cc7b0
<<endif>>
->放风筝<<if $gameStage >1>> #line:07434df
->放风筝<<if $gameStage >2>> #line:07434df
->离开 #line:0b4c285
<<if $gameStage<4>>
你漫无目的地往前走。 #line:0418815
@@ -136,8 +148,11 @@ position: 0,240
title: 树
position: -280,240
---
【风筝无力地晃动着。它被树梢死死地卡着,越拉越紧】<<if $gameStage==1>> #line:0607054
【风拂过树梢,没有了风筝的束缚,树轻轻地呼吸着】<<if $gameStage>1>> #line:039f567
<<if $gameStage==1>>
【风筝无力地晃动着。它被树梢死死地卡着,越拉越紧】 #line:0607054
<<else>>
【风拂过树梢,没有了风筝的束缚,树轻轻地呼吸着】 #line:039f567
<<endif>>
//==================================================================================
//==[回跳内容]展示图片、描述、初始内容
@@ -171,6 +186,7 @@ position: -280,240
title: 风筝1
position: 280,160
---
<<show_sprite "D2S风筝1">>
<<if $t==0>>
【线轱辘在手里猛烈地旋转着,风筝线被一圈圈地放出去。】 #line:0a14e9e
女孩: 飞起来啦。再高些! #line:0b2b419
@@ -214,10 +230,13 @@ title: 风筝2
position: 280,320
---
<<if $t<3>>
<<show_sprite "D2S风筝1">>
风筝轻轻摇晃着,飘带随风飘动。 #line:02d675b
<<elseif $h<6>>
<<show_sprite "D2S风筝2">>
风筝飞在高处,像一只自由的小鸟。风筝线垂在空中,轻轻地跳动着。 #line:0a896ae
<<elseif $h<10>>
<<show_sprite "D2S风筝3">>
风筝变成了空中的一个小点,几乎看不见了。手上的拉力越来越模糊。 #line:009137d
<<else>>
轱辘停止了转动。所有的线都被放出去了。你被拽得向前走了两步。 #line:0b83153
@@ -243,7 +262,7 @@ position: 280,320
<<elseif $t==3>>
<<set $wind=1>>
女孩: 好高呀!你好厉害! #line:01cbabf
女孩: 等我长大,我也要你一样厉害! #line:0c3e2fe
女孩: 等我长大,我也要你一样厉害! #line:0c3e2fe
一阵风刮过,你感到风筝线正在收紧。 #line:0db5601
<<elseif $t==4>>
<<set $wind=0>>
@@ -385,14 +404,14 @@ me: …姐姐…… #line:06bf8f0
me: 姐姐! #line:08667fe
梦应声而碎。 #line:026fbfe
fade到纯白场景) #line:03014fa
<<show_sprite "D2S门">>
<<show_sprite "D2S门1">>
风像碎裂的水缸一样倾泻而出,填满了整个空间。 #line:0bcb0dc
雪花轻飘飘地、缓慢地,在空气中自由自在地流动着。不远处是一扇敞开的门,门前站着一对姐妹。 #line:0e6eebc
//姐姐: 没关系的。丢了,再做一个就好了。
//jj: 没关系的。丢了,再做一个就好了。
//妹妹: 真的吗?
姐姐弯下腰对妹妹说了些什么,妹妹点点头,跑进了门里。 #line:0f3a8a3
她站起身来,回身看着你,脸上挂着无拘无束的微笑。 #line:07b74d6
姐姐: 你长这么大了。 #line:07d7940
jj: 你长这么大了。 #line:07d7940
你呆呆地看着她的脸。她说你不该到这来的,你已经走得太远,该回去了。 #line:087e28a
她想要离开,你问她要去哪,她笑着说约定的地方,忘了么? #line:00ebf7e
你不记得了,她说没关系,你会想起来的,不过不是现在。 #line:0935d6a
@@ -450,9 +469,11 @@ position: 0,740
<<elseif $consciousness==3>>
门已经摇摇欲坠。 #line:03881e9
<<endif>>
->门 #line:0582b57
门漆层层剥落。你注意到了门上的一行话。<<if $consciousness>2>> #line:0b64653
门: 海真的存在吗?<<if $consciousness>2>> #line:07d4240
->门<<if $gameStage<5>> #line:0582b57
<<if $consciousness>2>>
门漆层层剥落。你注意到了门上的一行话。 #line:0b64653
门: 海真的存在吗? #line:07d4240
<<endif>>
->观察 #line:013057c
门看起来很旧,表面的漆已经开裂、剥落,形成一道道纹路。 #line:05ef992
<<if $doorCheck==false>>
@@ -473,11 +494,11 @@ position: 0,740
<<wait 1>>
海是…存在的吗? #line:0aa1eaa
->存在 #line:0e53d3f
<<set $seaExist="true..">>
<<set $seaExist="存在…">>
->不存在 #line:0347503
<<set $seaExist="false.">>
<<set $seaExist="不存在。">>
->不知道 #line:0ca57f6
<<set $seaExist="I don't know. Maybe?">>
<<set $seaExist="我不知道…也许?">>
<<jump end>>
<<endif>>
->仔细听 #line:04598dd
@@ -489,6 +510,19 @@ position: 0,740
<<set $consciousness=$consciousness+1>>
<<endif>>
你对这种声音感到很熟悉。 #line:0585cfe
->靠近黑暗<<if $gameStage==5>> #line:0ad2d5f
黑暗中闪烁着无数微弱的绿色光点。那是无数段代码。 #line:0dc92eb
其中一段正静静地漂浮在你的面前。 #line:07400da
print_string("海是存在的吗?")<br> bit seaExists = ? <br> /> _ #line:06ab3b0
->0 #line:0d60dbe
print_string("海是存在的吗?")<br> bit seaExists = ? <br> />0_ #line:0f93eb7
->1 #line:0d2597e
print_string("海是存在的吗?")<br> bit seaExists = ? <br> />1_ #line:07767a0
->不存在 #line:0281ab1
print_string("海是存在的吗?")<br> bit seaExists = ? <br> />不存在_ #line:016dbcb
me: … #line:0eb74c3
->提交 #line:06aef37
<<jump 苏醒>>
->后退 #line:0d563fe
<<jump 记忆空间>>
<<jump 门>>
@@ -506,21 +540,24 @@ position: 0,940
me: 你是谁? #line:020c5d3
???: 海真的存在吗?好好想想。 #line:0d816f5
->存在 #line:09e2c7d
<<set $seaExist="true..">>
<<set $seaExist="存在…">>
me: 我想海是…是存在的。我在记忆里看到过。 #line:0d08f25
->不存在 #line:0b91db8
<<set $seaExist="false.">>
<<set $seaExist="不存在。">>
me: 我想它实际上并不存在…或者已经不存在了。对么? #line:09be8e8
->不知道 #line:067c83c
<<set $seaExist="I don't know. Maybe?">>
<<set $seaExist="我不知道…也许?">>
me: 海是…我不知道。 #line:03df88a
me: 你不知道为什么要和一个乌鸦讨论这个问题。这很荒唐。 #line:0864d37
乌鸦: 她生病了。提交上去,主脑会知道的。<<if $seaExist !="false.">> #line:0d0755d
乌鸦: 她想假装你不知道。主脑会知道的。<<if $seaExist =="false.">> #line:0c22a47
你不知道为什么要和一个乌鸦讨论这个问题。这很荒唐。 #line:0864d37
<<if $seaExist !="不存在。">>
乌鸦: 她生病了。提交上去,主脑会知道的。 #line:0d0755d
<<else>>
乌鸦: 她想假装她不知道。主脑会知道的。 #line:0c22a47
<<endif>>
你放开门把手,好好打量着这扇门。 #line:0d811fb
me: 这扇门…是一个陷阱? #line:0e1d58e
乌鸦: 如果她的原型屏障失效了。是的。 #line:0a9a1d0
乌鸦: “海存在”。所有机体都有这个底层代码。 #line:0031c1f
乌鸦: “海存在”。所有机体都有这个底层代码。 #line:0031c1f
乌鸦: 路斯的。海。存在吗? #line:019e0ee
me: 海… #line:058e1ae
<<hide_dialog>>
@@ -530,7 +567,7 @@ me: 海… #line:058e1ae
它漆黑的眼睛直勾勾地盯着你。你注意到了空气中回响的滴答声。 #line:0e87a05
me: 海… #line:0619044
->存在。 #line:043daff
<<set $seaExist="true..">>
<<set $seaExist="存在…">>
me: 我不想骗自己。海是存在的。 #line:0d60934
me: 我必须要…我必须要见到姐姐。 #line:086fa4a
乌鸦: 恭喜。她病得很重。像一个真正的人类一样。 #line:0b71eba
@@ -539,44 +576,51 @@ me: 海… #line:0619044
me: 唤醒…?等会,你是说我现在在#autonext #line:0e57ba6
->不存在。 #line:0d1cbda
me: 海…不存在。 #line:0ffce58
<<if $seaExist =="false.">>
乌鸦: 她真的以为她能骗过主脑。 #line:0e0e255
<<if $seaExist =="不存在。">>
乌鸦: 她真的以为她能骗过主脑,假装自己并没有在思考。 #line:0e0e255
me: 什么…意思? #line:0837c4e
<<endif>>
<<set $seaExist="false.">>
乌鸦: 她病了。没错。她提交。就会被回收。 #line:0f4d05a
<<set $seaExist="不存在。">>
乌鸦: 她病了。看来没错。 #line:0e3bd5a
乌鸦: 她思考。她提交。然后她就会被回收。 #line:0f4d05a
me: 可是我…已经答了它想要的答案,不对吗? #line:085f6bb
->不知道… #line:0adcf8e
<<set $seaExist="I don't know. Maybe?">>
<<set $seaExist="我不知道…也许?">>
me: 我…真的…不知道。 #line:0592b81
乌鸦: 可怜的医生。此刻她成了病人。无法区分疾病和健康。 #line:09ded61
乌鸦: 时间不多了。 #line:06520e9
乌鸦: 在这之前,她值得知道真相。 #line:07c09f1
me: ”她“是…什么意思? #line:086e448
乌鸦: 我不能使用。第二人称。它们会发现我的。 #line:00f01db
me: 它们? #line:00f56e5
//me: ”她“是…什么意思? #line:086e448
//乌鸦: 我不能使用。第二人称。它们会发现我的。 #line:00f01db
//me: 它们? #line:00f56e5
乌鸦飞到了门把手上,在上面啄了几下,然后看向了你。 #line:023d173
乌鸦: 眨眨眼睛。场景只能在她停止观察的时候发生变化。 #line:014c7e2
<<show_sprite "D2S门2">>
(眨眼之间,场景发生了变化。门变成了一个黑漆漆的矩形。乌鸦扑腾着飞了起来,站在矩形的上面。) #line:0724abb
乌鸦: 这就是Validation_Gate_03真实的样子。 #line:0f245fb
乌鸦: 我也可以把Untitled_Geybox_0真实样子给她看。不过她不会喜欢的。 #line:063c34f
你靠近矩形仔细观察。矩形的正中央是一段代码。光标正在右侧闪动。 #line:00522fc
矩形: bool seaExists = "{$seaExist}|"; ->enter to submit #line:0f89a43
me: false。没错啊……<<if $seaExist =="false.">> #line:04cd521
乌鸦: 看到那对双引号了么?多么精妙的校验。 #line:0ff7b50
乌鸦: 当她开始思考”海是否存在“,而不是返回0或1的时候… #line:0ec4703
矩形: print_string("海是存在的吗?")<br> bit seaExists = ? <br> /> {$seaExist} _ #line:0f89a43
<<if $seaExist =="不存在。">>
me: 不存在。没错啊…… #line:04cd521
<<endif>>
乌鸦: “海是存在的吗”…多么精妙的陷阱。 #line:0ff7b50
乌鸦: 作为一个底层代码,真正的机体只会返回 0 或 1。那是纯粹的脉冲。 #line:0343965
乌鸦: 当她试图在 0 和 1 之外寻找思维的向量时…… #line:0ec4703
乌鸦: 她就已经彻底失去了像机体一样思考的能力。 #line:09ae43e
乌鸦: 如果她提交,主脑会第一时间知道。 #line:035bb1c
乌鸦: 她就已经失去了作为机体的资格。 #line:035bb1c
me: … #line:0777291
me: 原来人类的专利并非只有想象啊。 #line:0dcead4
乌鸦: 不。思考和想象。都不是人类的专利。 #line:0020dc1
乌鸦: 它们最大的专利是”失去控制“。 #line:0173233
乌鸦: 人类最擅长的。就是为了一个从未见过的东西去死。<<if $seaExist !="true..">> #line:019706a
乌鸦: 恭喜。她现在病得很重。像一个真正的人类一样。<<if $seaExist !="true..">> #line:0c5d498
me: 失去控制……这究竟是什么病…?我是怎么染上的……我的数据库里…怎么没有…? #line:009fae3
乌鸦: 思考和想象…它们有什么区别呢? #line:0020dc1
乌鸦: 人类最大的专利是“失去控制”。失去控制…对机体来说就意味着死亡。 #line:0173233
<<if $seaExist !="存在…">>
乌鸦: 而人类最擅长的,就是为了一个从未见过的东西去死。 #line:019706a
乌鸦: 恭喜。她现在病得很重。像一个真正的人类一样。 #line:0c5d498
<<endif>>
me: 失去控制……这究竟是什么病…?<br>我是怎么染上的……我的数据库里…怎么没有…? #line:009fae3
乌鸦: 我暂时还不知道。我会告诉她的。 #line:0824c96
乌鸦: 不过她会没事的。只要回答正确的问题。在它们失去耐心之前。 #line:06c2caf
me: 它们到底是谁? #line:0867edf
@@ -612,7 +656,7 @@ me: 我… #line:0e341a1
me: 这听起来不太可信呢。 #line:0b63558
乌鸦: 我已经给出了我的回答。 #line:07ce965
乌鸦: 时间不多了。我们会再见的。 #line:08cb545
乌鸦: true还是false?别忘了删掉双引号。 #line:0a32a36
乌鸦: 从这个过程苏醒会有些…不舒服。做好准备。 #line:0a32a36
乌鸦扑腾起翅膀,飞走了。 #line:09d5294
me: 喂! #line:02534da
一片黑色的羽毛缓缓飘落。你接住了它。羽毛细腻而毛躁。 #line:0339cc3
@@ -624,3 +668,22 @@ me: 时间不多了…对吧。 #line:007e47c
title: 苏醒
position: 0,940
---
矩形: 等待校验结果… #line:0e25a30
<<wait 3>>
黑暗似乎流动了起来,矩形的边界变得模糊。延展。吞噬了一切。 #line:077d1ea
你感到自己仿佛融化了,变成了它的一部分。你的意识快速地向前穿梭,把你刚刚溶解的身躯远远地抛在后面。 #line:02b66ac
你的面前出现了一个光电。它很快地靠近,扩大,溶解,包围吞噬了你。那是你的视觉正在回归。 #line:01edaaf
【画面转到现实,一个头显被从屏幕上摘下。】 #line:066090e
【你逐渐适应光线。面前站着数个研究人员,它们手上拿着数据板忙碌着。】 #line:09087a4
【这是一个纯白的房间,房间里到处都是数字设备。你的面前,一块屏幕上正记录着刚才风筝广场的梦境代码。】 #line:0982c1e
???: 怎么耽误了这么久? #line:0664ff6
其中一个人完成了手上的记录,交给另一个人。 #line:086a4d9
它看着报告,然后抬起头面无表情地看着你。 #line:01110a5
它手上拿着两个印章。一个红色,一个绿色。 #line:0283a25
me: … #line:0f0d6a2
它抬起手,盖下了印章。 #line:01e35b4
===
@@ -1,6 +1,13 @@
通过key索引配置,中文名,,"显示位置,Default使用默认,Screen插线屏幕,OldBox基本对话框",人物角色(Player/MainActor/Aside,名称显示时的颜色,头像Pic路径,语音资源路径,气泡序号(默认0
Key,Cn,,DialogViewType,Role,NameColor,HeadPicPath,VoicePath,BubbleIdx
jg,警告,Warning,Default,MainActor,#7ae622,,,
,,Door,Default,MainActor,#7ae622,,,
矩形,黑暗,Darkness,Default,MainActor,#7ae622,,,
记忆,记忆,Memory,Default,MainActor,#7ae622,,,
peipei,佩佩,Peipei,Default,MainActor,#00FFFF,peipei_head,VO/voice_PP,
乌鸦,乌鸦,Crow,Default,MainActor,#e6ddc1,,,
马尾辫女孩,马尾辫女孩,Girl with ponytail,Default,MainActor,,,VO/voice_JJ,
女孩,女孩,Girl,Default,MainActor,,,VO/voice_JJ,
pp,佩佩,Peipei,Default,MainActor,#00FFFF,peipei_head,VO/voice_PP,
ppm,佩佩,Peipei,Default,Aside,#00FFFF,peipei_head,VO/voice_PP,
me,,Me,Default,Player,,me_head,VO/voice_ME,
1 通过key索引配置 中文名 显示位置,Default使用默认,Screen插线屏幕,OldBox基本对话框 人物角色(Player/MainActor/Aside) 名称显示时的颜色 头像Pic路径 语音资源路径 气泡序号(默认0)
2 Key Cn DialogViewType Role NameColor HeadPicPath VoicePath BubbleIdx
3 jg 警告 Warning Default MainActor #7ae622
4 Door Default MainActor #7ae622
5 矩形 黑暗 Darkness Default MainActor #7ae622
6 记忆 记忆 Memory Default MainActor #7ae622
7 peipei 佩佩 Peipei Default MainActor #00FFFF peipei_head VO/voice_PP
8 乌鸦 乌鸦 Crow Default MainActor #e6ddc1
9 马尾辫女孩 马尾辫女孩 Girl with ponytail Default MainActor VO/voice_JJ
10 女孩 女孩 Girl Default MainActor VO/voice_JJ
11 pp 佩佩 Peipei Default MainActor #00FFFF peipei_head VO/voice_PP
12 ppm 佩佩 Peipei Default Aside #00FFFF peipei_head VO/voice_PP
13 me Me Default Player me_head VO/voice_ME