Files
Capture/template/tpl-beat.md
T

41 lines
1.5 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
---
id: "" # 遵循 Beats 命名约定:{场景/角色}-{事件},不含 Day,例:"诊室门口-年审公布" "梦-海边"
type: beat
beat_type: "" # 维修 | 场景对话 | 梦境 | 特殊
day: "" # 留空则进入 outline 的 Backlog
order_in_day: 0
status: draft # draft | backlog | review | locked backlog=需存在但尚未落稿)
dev_status: fiction # fiction | playable | function | prototype | close
emotional_tone: "" # 情绪基调,例:"压抑/解脱" "荒诞/温暖"
summary: "" # 一句话概述
player_feels: "" # 本 Beat 情绪落点
characters: [] # 出场角色,用内联数组与 kb/bible/角色 挂接(例:[路斯, 佩佩],勿用多行列表,否则 Dataview 可能解析为链接导致角色页查不到)
terms: [] # 涉及设定(与 kb/bible/设定 挂接)
reveals: [] # 本 Beat 对各实体的揭示,每项格式:【实体名】玩家得知...;例见佩佩-维修1
created: ""
updated: ""
tags: [beat]
---
# {{title}}
> **一句话概述**{同步 frontmatter 的 summary}
---
## Fiction
*不确定处用标记:`[#TBD: 说明]` `[#LogicHole: 问题]` `[#CharacterCheck: 角色名]`*
{开始写作}
---
## 变更日志
> 有溯源时,决策理由需引用来源(如 [[inbox/archived/xxx]])。
| 日期 | 变更内容 | 决策理由 | 来源 |
|------|---------|---------|------|
| | | | |