Files
Capture/inbox/主线状态表_游戏内容汇总.csv
T
bottlefishandCursor 2ba7615804 Phase 0: scaffold kb structure, templates, and agent rules
- Initialize git repo
- Create kb/ directory: terms/, beats/, days/, production/, decisions/
- Create inbox/archived/ for processed files
- Update templates: beat (enhanced narrative state + production), character (aliases + arc tracking), worldbuilding (tier + aliases), day (chapter + cumulative state)
- Add new templates: eureka (replaces inbox), decision
- Update outline template with retcon/TBD tracking
- Add AGENTS.md with AI operation rules
- Add .gitignore

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-23 13:01:57 +08:00

43 lines
2.0 KiB
CSV

文本,内容,Day,状态,梗概
开头海浪梦境,梦境,Day0,完善Function,
紧急手术,特殊剧情演出&交互,Day0,可玩Playable,
佩佩维修1,佩佩维修,Day1,完善Function,
梦境(佩佩画画),梦境,Day1,完善Function,
早上地铁,外出,Day1,完善Function,
早上诊室门口,外出,Day1,完善Function,
中午诊室外,外出,Day1,完善Function,
晚上外出(酒吧),外出,Day1,故事Fiction,
佩佩维修2,佩佩维修,Day2,完善Function,
火山维修1,火山维修,Day2,原型Prototype,
梦境(风筝&触碰边界),梦境,Day2,原型Prototype,
早上地铁,外出,Day2,故事Fiction,
午休,外出,Day2,故事Fiction,
晚上外出(和佩佩天桥),外出,Day2,故事Fiction,
认知测试,特殊剧情演出&交互,Day2,故事Fiction,
石头维修1,石头维修,Day3,原型Prototype,
英里维修1,英里维修,Day3,故事Fiction,
午休,外出,Day3,故事Fiction,
晚上外出(见到戈塔石),外出,Day3,故事Fiction,
石头维修2,石头维修,Day4,原型Prototype,
琪琳维修1,琪琳维修,Day4,故事Fiction,
午休,外出,Day4,故事Fiction,
晚上外出(葬礼),外出,Day4,故事Fiction,
火山维修2,火山维修,Day5,故事Fiction,
英里维修2,英里维修,Day5,故事Fiction,
午休,外出,Day5,故事Fiction,
晚上外出,外出,Day5,故事Fiction,
琪琳维修2,琪琳维修,Day6,故事Fiction,
晚上外出,外出,Day6,故事Fiction,
早上,外出,Day6,故事Fiction,
佩佩维修3,佩佩维修,Day7,故事Fiction,
英里维修3(深夜),英里维修,Day7,故事Fiction,
特殊剧情(找到佩佩),特殊剧情演出&交互,Day7,故事Fiction,
梦境(进入戈塔什构造的梦,并醒过来),梦境,Day8,故事Fiction,
(审判)孩子被夺走,并且被回收,特殊剧情演出&交互,Day8,故事Fiction,
复活,特殊剧情演出&交互,Day9,故事Fiction,
见到主脑,特殊剧情演出&交互,Day9,故事Fiction,
坠落,特殊剧情演出&交互,Day9,故事Fiction,
梦境(最后见到姐姐,结尾),梦境,Day9,故事Fiction,
,,Day9,,
,,,,