Files
aibis-dream/Assets/Editor/Inspector/BlockShapeEditor.cs
T
2025-12-08 19:54:35 +08:00

27 lines
683 B
C#

using UnityEditor;
using UnityEngine;
namespace AibisDream.SystemEditor
{
[CustomEditor(typeof(BlockShape))]
public class BlockShapeEditor : Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
var example = (BlockShape)target;
EditorGUILayout.BeginHorizontal();
// 增加绘制形状和保存形状按钮
if (GUILayout.Button("绘制"))
{
example.DrawShape();
}
if (GUILayout.Button("保存"))
{
example.SaveShape();
}
EditorGUILayout.EndHorizontal();
}
}
}