14 lines
322 B
C#
14 lines
322 B
C#
using UnityEngine;
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namespace AibisDream
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{
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public class ActorSlot : MonoBehaviour
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{
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// 保存层级信息
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public string slotName;
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[HideInInspector] public int sortingLayer;
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[HideInInspector] public int sortingOrder;
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public Vector3 Position => transform.position;
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}
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} |