Files
aibis-dream/Assets/Plugins/CleanFlatUI/Scripts/Common/TransitionTwo.cs
T
2024-10-10 12:46:34 +08:00

25 lines
632 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace RainbowArt.CleanFlatUI
{
public class TransitionTwo: MonoBehaviour,IPointerEnterHandler,IPointerExitHandler
{
[SerializeField]
Animator animator;
public void OnPointerEnter(PointerEventData eventData)
{
animator.Play("Transition",0,0);
}
public void OnPointerExit(PointerEventData eventData)
{
animator.Play("Idle",0,0);
}
}
}