Files
aibis-dream/Assets/Plugins/CleanFlatUI/Scripts/Editor/Toggle/ToggleCheckEditor.cs
T
2024-10-10 12:46:34 +08:00

32 lines
829 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEditor;
using UnityEditorInternal;
namespace RainbowArt.CleanFlatUI
{
[CustomEditor(typeof(ToggleCheck))]
public class ToggleCheckEditor : Editor
{
SerializedProperty toggle;
SerializedProperty animator;
protected virtual void OnEnable()
{
toggle = serializedObject.FindProperty("toggle");
animator = serializedObject.FindProperty("animator");
}
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PropertyField(toggle);
EditorGUILayout.PropertyField(animator);
serializedObject.ApplyModifiedProperties();
}
}
}