Files
aibis-dream/Assets/Plugins/CleanFlatUI/Scripts/Editor/ProgressBar/ProgressBarLoopEditor.cs
T
2024-10-10 12:46:34 +08:00

35 lines
971 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEditor;
using UnityEditorInternal;
namespace RainbowArt.CleanFlatUI
{
[CustomEditor(typeof(ProgressBarLoop))]
public class ProgressBarLoopEditor : Editor
{
SerializedProperty hasBackground;
SerializedProperty background;
protected virtual void OnEnable()
{
hasBackground = serializedObject.FindProperty("hasBackground");
background = serializedObject.FindProperty("background");
}
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PropertyField(hasBackground);
if(hasBackground.boolValue == true)
{
EditorGUILayout.PropertyField(background);
}
serializedObject.ApplyModifiedProperties();
}
}
}