167 lines
4.7 KiB
C#
167 lines
4.7 KiB
C#
using System;
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using System.Threading;
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using System.Threading.Tasks;
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using Febucci.UI.Core;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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using AibisDream.Framework;
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using AibisDream.Utility;
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namespace AibisDream
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{
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public class OnelineBox : MonoBehaviour, ILineView
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{
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[SerializeField] private TypewriterCore content;
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[SerializeField] private GameObject box;
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[Header("排版参数")]
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[SerializeField] private int maxWidth = 800;
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[SerializeField] private int minWidth = 10;
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private LayoutElement _contentLayoutElement;
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private TMP_Text _contentText;
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private RectTransform _rectTransform;
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private CancellationTokenSource _autoHideToken;
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private event Action OnTextShowed;
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private bool _isInitialized;
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// ---------------------------- 显示逻辑 ----------------------------
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public void RunLine(LineSyncToken syncToken)
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{
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// 先中断结束事件
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_autoHideToken?.Cancel();
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_autoHideToken = null;
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// 注册事件
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OnTextShowed += syncToken.TextShown;
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syncToken.SkipTextAnima += () => content.SkipTypewriter();
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syncToken.OnAdvance += AfterAdvance;
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// 播放文字
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content.TextAnimator.SetText(string.Empty);
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var lineText = GetOneLineText(syncToken.lineInfo);
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box.SetActive(true);
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HandleLayout(lineText);
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content.ShowText(lineText);
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syncToken.TextStart();
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}
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private string GetOneLineText(LineInfo lineInfo)
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{
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if (string.IsNullOrEmpty(lineInfo.character.GetActorName()))
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{
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return lineInfo.lineText;
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}
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return $"<notype>{lineInfo.character.GetActorName()}: </notype>{lineInfo.lineText}";
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}
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private void HandleLayout(string line)
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{
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if (!_isInitialized)
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{
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InitRefs();
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}
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// 去除富文本标签后计算宽度
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var width = DialogUIManager.Instance.EstimateTextWidth(line.RemoveRichTextTags(), _contentText.fontSize);
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if (width > maxWidth)
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{
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_contentLayoutElement.preferredWidth = maxWidth;
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}
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else
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{
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_contentLayoutElement.preferredWidth = -1; // 自适应
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}
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_contentLayoutElement.minWidth = minWidth;
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LayoutRebuilder.ForceRebuildLayoutImmediate(_rectTransform);
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}
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private async void AfterAdvance()
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{
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_autoHideToken = new CancellationTokenSource();
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try
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{
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await Task.Delay(ConstRef.AutoHideDelay, _autoHideToken.Token);
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HideDialog();
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}
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catch (TaskCanceledException)
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{
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// 忽略取消
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}
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}
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public void HideDialog()
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{
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box.SetActive(false);
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}
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// ---------------------------- 生命周期 ----------------------------
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private void Awake()
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{
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box.SetActive(false);
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InitRefs();
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}
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private void InitRefs()
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{
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if (_isInitialized) return;
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_rectTransform = box.GetComponent<RectTransform>();
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_contentText = content.GetComponent<TMP_Text>();
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_contentLayoutElement = content.GetComponent<LayoutElement>();
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_isInitialized = true;
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}
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private void Start()
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{
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DialogUIManager.Instance.RegisterScreenView(DialogViewType.OnelineBox, this);
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RegisterEvents();
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}
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private void OnDestroy()
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{
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DialogUIManager.Instance.UnRegisterScreenView(DialogViewType.OnelineBox);
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UnregisterEvents();
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OnTextShowed = null;
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}
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private void RegisterEvents()
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{
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// 全局事件
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EnumEventSystem.Global.Register(DialogEventEnum.OptionShow, OnOptionShow);
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// 文本事件
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content.onTextShowed.AddListener(TextShowed);
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}
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private void UnregisterEvents()
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{
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// 全局事件
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EnumEventSystem.Global.UnRegister(DialogEventEnum.OptionShow, OnOptionShow);
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// 文本事件
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content.onTextShowed.RemoveListener(TextShowed);
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}
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private void TextShowed()
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{
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OnTextShowed?.Invoke();
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OnTextShowed = null;
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}
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private void OnOptionShow()
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{
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_autoHideToken?.Cancel();
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_autoHideToken = null;
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HideDialog();
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}
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}
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} |