Files
aibis-dream/Assets/Scripts/Style/BubbleStyle.cs
T
2025-06-06 22:58:50 +08:00

28 lines
697 B
C#

using UnityEngine;
namespace AibisDream
{
[CreateAssetMenu(menuName = "Style/Bubble Style")]
public class BubbleStyle : ScriptableObject
{
public Vector4 bubblePadding;
public Vector4 linePadding;
public float lineFontSize;
public Vector4 actorPadding;
public float actorFontSize;
public string bubbleSpriteAddress;
public RectOffset GetBubblePadding()
{
return new RectOffset
{
left = (int) bubblePadding.x,
right = (int)bubblePadding.y,
top = (int)bubblePadding.z,
bottom = (int)bubblePadding.w
};
}
}
}