Files
aibis-dream/Assets/Scripts/FixSystemNew/Clinic/ClinicSystem.cs
T
2024-12-25 02:16:39 +08:00

32 lines
881 B
C#

using System.Collections;
using AibisDream.FixSystem;
using UnityEngine;
namespace AibisDream
{
public class ClinicSystem : MonoBehaviour
{
[HideInInspector] public CharacterManager character;
private void Awake()
{
FixSystemCenter.SystemDic.Register(this);
character = transform.Find("Character").GetComponent<CharacterManager>();
}
public IEnumerator Indoor(float duration)
{
// 加载诊所场景
gameObject.SetActive(true);
// 开始界面淡出
yield return MainUIController.Instance.TVFadeOutSync(duration);
}
public IEnumerator Quit(float duration)
{
// 黑屏出现
yield return MainUIController.Instance.FadeInSync(duration);
gameObject.SetActive(false);
}
}
}