Files
aibis-dream/Assets/Scripts/MiniGame/HuoShan/PowerSource.cs
T
2025-05-13 13:46:38 +08:00

37 lines
842 B
C#

using UnityEngine;
using AibisDream.FixSystem;
using System.Collections.Generic;
namespace AibisDream
{
public class PowerSource : MonoBehaviour
{
public Plug[] plugs; // 插头数组,在Inspector中手动设置
private CableSystem cableSystem;
private void Awake()
{
cableSystem = GetComponentInParent<CableSystem>();
}
public bool HasAvailablePlug()
{
foreach (var plug in plugs)
{
if (plug.IsAvailable)
return true;
}
return false;
}
public Plug GetAvailablePlug()
{
foreach (var plug in plugs)
{
if (plug.IsAvailable)
return plug;
}
return null;
}
}
}