Files
aibis-dream/Assets/Editor/Script/GearSystemEditor.cs
T
2024-11-12 14:32:02 +08:00

34 lines
814 B
C#

using UnityEditor;
using UnityEngine;
namespace AibisDream
{
/// <summary>
/// 齿轮系统编辑器
/// </summary>
[CustomEditor(typeof(GearController))]
public class GearSystemEditor : Editor
{
public override void OnInspectorGUI()
{
DrawDefaultInspector();
GearController controller = (GearController)target;
GUILayout.Label("关卡编辑功能");
if (GUILayout.Button("添加一个齿轮轴"))
{
Debug.Log("添加齿轮轴");
}
if (GUILayout.Button("添加一个浮动的齿轮"))
{
Debug.Log("添加浮动齿轮");
}
GUILayout.Label("关卡加载/编辑");
}
}
}