Files
aibis-dream/Assets/Scripts/FixSystemNew/FixSystemYarnCommand.cs
T
2024-12-16 22:09:56 +08:00

28 lines
811 B
C#

using System;
using System.Collections;
using UnityEngine;
using Yarn.Unity;
namespace AibisDream.FixSystem
{
public static class FixSystemYarnCommand
{
[YarnCommand("switch_fix_system_to")]
public static IEnumerator SwitchFixSystemTo(string targetStateStr, string extraArg = "")
{
// 字符串转枚举
if (!Enum.TryParse<FixState>(targetStateStr, out var targetState))
{
Debug.Log($"{targetStateStr}不在FixState枚举中");
yield break;
}
// 获取命令
var command = FixSystemCenter.Instance.TransToNextState(targetState);
// 传入参数
command.SetArgs(extraArg);
yield return command.Execute();
}
}
}