32 lines
884 B
C#
32 lines
884 B
C#
using System.Collections;
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using AibisDream.FixSystem;
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using UnityEngine;
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namespace AibisDream
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{
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public class ClinicSystem : MonoBehaviour
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{
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[HideInInspector] public CharacterManager character;
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private void Awake()
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{
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FixSystemCenter.SystemDic.Register(this);
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// character = transform.Find("Character").GetComponent<CharacterManager>();
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}
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public IEnumerator Indoor(float duration)
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{
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// 加载诊所场景
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gameObject.SetActive(true);
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// 开始界面淡出
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yield return MainUIController.Instance.TVFadeOutSync(duration);
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}
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public IEnumerator Quit(float duration)
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{
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// 黑屏出现
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yield return MainUIController.Instance.FadeInSync(duration);
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gameObject.SetActive(false);
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}
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}
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} |