Files
aibis-dream/Assets/Scripts/SceneManagement/ActorKit/ActorSlot.cs
T

18 lines
525 B
C#

using UnityEngine;
namespace AibisDream
{
public class ActorSlot : MonoBehaviour
{
// 保存层级信息
public string slotName;
[HideInInspector] public int sortingLayer;
[HideInInspector] public int sortingOrder;
public Vector3 Position => transform.position;
[Header("设置初始角色")] [SerializeField] public bool hasDefaultActor;
[SerializeField] public ActorType defaultActorType;
[SerializeField] public string defaultActorName;
}
}