Files
aibis-dream/Assets/Scripts/SceneManagement/SpawnerKit/Spawner.cs
T
2025-05-29 15:27:58 +08:00

28 lines
566 B
C#

using System;
using UnityEngine;
namespace AibisDream
{
public class Spawner : MonoBehaviour
{
[SerializeField] private Transform spawnPoint;
[SerializeField] private bool flip;
[SerializeField] private float maxDistance;
// [SerializeField]
private void StartSpawn()
{
}
}
[Serializable]
public class MobileItemConfig
{
public string itemName;
public Vector2 direction;
public float speed;
public float assetAddress;
}
}