Files
aibis-dream/Assets/Editor/Inspector/ActorSlotEditor.cs
T
2025-05-26 14:59:42 +08:00

18 lines
568 B
C#

using UnityEditor;
namespace AibisDream.SystemEditor
{
[CustomEditor(typeof(ActorSlot))]
public class ActorSlotEditor : Editor
{
public override void OnInspectorGUI()
{
var example = (ActorSlot)target;
// 先绘制默认的 Inspector
DrawDefaultInspector();
// 重画UI
example.sortingLayer = EditorKit.SortingLayerField("目标层级", example.sortingLayer);
example.sortingOrder = EditorGUILayout.IntField("层级顺序", example.sortingOrder);
}
}
}