Files
aibis-dream/Assets/Editor/Inspector/ActorManagerEditor.cs
T
2025-06-08 23:46:23 +08:00

29 lines
753 B
C#

using UnityEditor;
using UnityEngine;
namespace AibisDream.SystemEditor
{
[CustomEditor(typeof(ActorManager))]
public class ActorManagerEditor : Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
var example = (ActorManager)target;
EditorGUILayout.BeginHorizontal();
// 保存按钮
if (GUILayout.Button("加载角色(仅调试)"))
{
example.InitAllDefault();
}
// 加载按钮
if (GUILayout.Button("销毁角色(仅调试)"))
{
example.DestroyEditorTemp();
}
EditorGUILayout.EndHorizontal();
}
}
}