Files
aibis-dream/Assets/Scripts/Game Loop/EventEnums.cs
T
dingyuntian 91ffbeb130 feat(ui): 添加录制工具面板
新增 RecordingToolPanel,按 Ctrl+R 唤出侧边栏,可独立控制光标、
版本号、Top Bar 与对话视觉的显隐。移除旧的
UIEventEnum.RecordingModeChanged 事件,改为各子系统提供显式
SetVisible API。在 Persistence 场景中配置面板层级与四个开关。
2026-07-15 16:51:55 +08:00

102 lines
1.9 KiB
C#

using System.Text.RegularExpressions;
using AibisDream.Kit;
using AibisDream.Utility;
using Yarn.Unity;
namespace AibisDream
{
public enum EventEnum
{
NextYarn,
PlugIn,
PlugOut,
SceneLoad,
FixSceneModeChanged,
CutEnd
}
public enum GameLoopEnum
{
AppStart,
GameStart,
GameQuit,
PauseGame,
UnPauseGame,
ScreenResolutionChanged
}
public enum DialogEventEnum
{
StartNode,
LineStart,
LineShown,
LineEnd,
OptionShow,
OptionSelected
}
public enum InteractionEventEnum
{
DialogStart,
DialogEnd
}
public enum ScreenEventEnum
{
RegisterLineView,
Selected
}
public struct DialogText
{
public bool isOption;
public string line;
public CharacterVo actor;
public string lineId;
public static DialogText GetLine(LocalizedLine dialogueLine)
{
return new DialogText
{
isOption = false,
line = dialogueLine.TextWithoutCharacterName.Text,
lineId = dialogueLine.TextID,
actor = dialogueLine.GetCharacterVo()
};
}
public string GetRecordLine()
{
const string allowedTagsPattern = @"(<|{)(?!\/?(b|i|color)(?=>|\s|=))[^(>|})]+(>|})";
var res = Regex.Replace(line, allowedTagsPattern, "");
return res;
}
}
public enum StorageEvent
{
VariableSet
}
public enum SettingChangeEvent
{
TextSpeed,
LocaleChanged
}
public enum TerminalUIAudioEnum
{
Hover,
Click,
}
public enum TerminalUIEvent
{
MainMenuPhase,
PauseMenuAmbEnter,
PauseMenuAmbExit,
}
}