Files
aibis-dream/Assets/Scripts/TimeLine/SpriteLoop/SpriteLoopAsset.cs
T
2025-05-05 14:57:20 +08:00

18 lines
461 B
C#

using UnityEngine;
using UnityEngine.Playables;
namespace AibisDream
{
public class SpriteLoopAsset : PlayableAsset
{
public override Playable CreatePlayable(PlayableGraph graph, GameObject owner)
{
var playable = ScriptPlayable<SpriteLoopBehaviour>.Create(graph);
var behaviour = playable.GetBehaviour();
// behaviour.targetRenderer =
return playable;
}
}
}