Files
aibis-dream/Assets/Scripts/Game Loop/InitialLoad.cs
T
2024-09-02 23:02:16 +08:00

16 lines
294 B
C#

using UnityEngine;
using UnityEngine.AddressableAssets;
namespace AibisDream
{
public class InitialLoad : MonoBehaviour
{
public AssetReference persistentScene;
private void Awake()
{
Addressables.LoadSceneAsync(persistentScene);
}
}
}