Files
aibis-dream/Assets/Scripts/Framework/AudioKit/AudioPlayer.cs
T
2024-09-19 01:12:10 +08:00

27 lines
503 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AibisDream.Kit
{
public class AudioPlayer : IPoolable, IPoolType
{
#region 对象池功能
public void OnRecycled()
{
throw new System.NotImplementedException();
}
public bool IsRecycled { get; set; }
public void Recycle2Cache()
{
throw new System.NotImplementedException();
}
#endregion
}
}