30 lines
747 B
C#
30 lines
747 B
C#
using UnityEditor;
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using UnityEngine;
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namespace AibisDream.SystemEditor
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{
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[CustomEditor(typeof(BlockPuzzleGrid))]
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public class BlockPuzzleGridEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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var example = (BlockPuzzleGrid)target;
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EditorGUILayout.Separator();
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EditorGUILayout.BeginHorizontal();
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// 保存按钮
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if (GUILayout.Button("保存"))
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{
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// example.SaveStyle();
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}
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// 加载按钮
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if (GUILayout.Button("加载"))
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{
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// example.LoadStyle();
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}
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EditorGUILayout.EndHorizontal();
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}
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}
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} |