Files
aibis-dream/Assets/Scripts/FixSystemNew/CoolingMachine/CoolingBottle.cs
T
2024-12-04 22:01:36 +08:00

25 lines
629 B
C#

using DG.Tweening;
using UnityEngine;
namespace AibisDream
{
public class CoolingBottle : MonoBehaviour
{
private GameObject _mask;
private static readonly Vector3 UpPos = new(0, 1.56f, 0);
private static readonly Vector3 DownPos = Vector3.zero;
public bool isEmpty;
public void LiquidDown(float duration)
{
_mask.transform.DOMove(DownPos, duration).OnComplete(() => isEmpty = true);
}
public void LiquidUp(float duration)
{
_mask.transform.DOMove(UpPos, duration).OnComplete(() => isEmpty = false);
}
}
}