Files
aibis-dream/Assets/Plugins/CleanFlatUI/Scripts/Editor/TabView/TabViewEditor.cs
T
2024-10-10 12:46:34 +08:00

36 lines
1.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEditor;
using UnityEditorInternal;
namespace RainbowArt.CleanFlatUI
{
[CustomEditor(typeof(TabView))]
public class TabViewEditor : Editor
{
SerializedProperty startIndex;
SerializedProperty tabViews;
SerializedProperty onValueChanged;
protected virtual void OnEnable()
{
startIndex = serializedObject.FindProperty("startIndex");
tabViews = serializedObject.FindProperty("tabViews");
onValueChanged = serializedObject.FindProperty("onValueChanged");
}
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PropertyField(startIndex);
EditorGUILayout.PropertyField(tabViews);
EditorGUILayout.Space();
EditorGUILayout.PropertyField(onValueChanged);
serializedObject.ApplyModifiedProperties();
}
}
}