Files
aibis-dream/Assets/Plugins/CleanFlatUI/Scripts/Editor/TabView/TabSimpleEditor.cs
T
2024-10-10 12:46:34 +08:00

38 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEditor;
using UnityEditorInternal;
namespace RainbowArt.CleanFlatUI
{
[CustomEditor(typeof(TabSimple))]
public class TabSimpleEditor : Editor
{
SerializedProperty toggle;
SerializedProperty checkmark;
SerializedProperty on;
SerializedProperty off;
protected virtual void OnEnable()
{
toggle = serializedObject.FindProperty("toggle");
checkmark = serializedObject.FindProperty("checkmark");
on = serializedObject.FindProperty("on");
off = serializedObject.FindProperty("off");
}
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PropertyField(toggle);
EditorGUILayout.PropertyField(checkmark);
EditorGUILayout.PropertyField(on);
EditorGUILayout.PropertyField(off);
serializedObject.ApplyModifiedProperties();
}
}
}