Files
aibis-dream/Assets/Scripts/MiniGame/Engine/OilDashboard.cs
T
2024-11-24 17:20:30 +08:00

22 lines
508 B
C#

using Framework.Core;
using UnityEngine;
namespace AibisDream
{
public class OilDashBoard : Dashboard
{
[FindComponent] private SpriteRenderer _pointer;
private float _pointerMaxHeight;
protected override void OnStart()
{
_pointerMaxHeight = _pointer.size.y;
}
protected override void UpdateDashboard(EngineData data)
{
_pointer.size = new Vector2(_pointer.size.x, data.curOil * _pointerMaxHeight);
}
}
}