Files
aibis-dream/Assets/Scripts/UI/Panel/InfoPanel.cs
T
2026-07-24 16:39:39 +08:00

45 lines
886 B
C#

using UnityEngine;
namespace AibisDream.UI
{
public class InfoPanel : MonoBehaviour, IUIPanel
{
[SerializeField] private GameObject loading;
[SerializeField] private GameObject saveLoading;
public void Show()
{
gameObject.SetActive(true);
}
public void Hide()
{
gameObject.SetActive(false);
}
public void ShowLoading()
{
loading.SetActive(true);
}
public void HideLoading()
{
loading.SetActive(false);
}
public void ShowSaveLoading()
{
saveLoading.SetActive(true);
}
public void HideSaveLoading()
{
saveLoading.SetActive(false);
}
public bool IsOpen => gameObject.activeSelf;
public bool IsCloseable => false;
}
}