Files
aibis-dream/Assets/Scripts/UI/Panel/InfoPanel.cs
T
2025-12-22 19:01:26 +08:00

44 lines
918 B
C#

using UnityEngine;
namespace AibisDream.UI
{
public class InfoPanel : MonoBehaviour, IUIPanel
{
[SerializeField] private DemoTimer demoTimer;
[SerializeField] private GameObject loading;
public void SetTimerActive(bool isOpen)
{
demoTimer.gameObject.SetActive(isOpen);
}
public void SetTimerDuration(int time)
{
demoTimer.totalTimeInSeconds = time;
}
public void ShowLoading()
{
loading?.SetActive(true);
}
public void HideLoading()
{
loading?.SetActive(false);
}
public void Show()
{
gameObject.SetActive(true);
}
public void Hide()
{
gameObject.SetActive(false);
}
public bool IsOpen => gameObject.activeSelf;
public bool IsCloseable => false;
}
}