24 lines
513 B
C#
24 lines
513 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using DG.Tweening;
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public class Scissor : Tool
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{
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// private int rotationCount = 0;
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// private int requiredRotations = 5;
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// private bool isFixing = false; // 是否在维修状态
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public override void UseTool()
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{
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FindObjectOfType<LineManager>().SetScissorsMode(true);
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}
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public override void ReturnTool()
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{
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//FindObjectOfType<LineManager>().SetScissorsMode(false);
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}
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}
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