Files
aibis-dream/Assets/Scripts/FixSystem/Tools/Scissor.cs
T

24 lines
513 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
public class Scissor : Tool
{
// private int rotationCount = 0;
// private int requiredRotations = 5;
// private bool isFixing = false; // 是否在维修状态
public override void UseTool()
{
FindObjectOfType<LineManager>().SetScissorsMode(true);
}
public override void ReturnTool()
{
//FindObjectOfType<LineManager>().SetScissorsMode(false);
}
}