14 lines
230 B
C#
14 lines
230 B
C#
using System.Collections;
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using System.Collections.Generic;
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using FMODUnity;
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using UnityEngine;
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namespace AibisDream.Kit
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{
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public class FmodManager : Singleton<FmodManager>
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{
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public EventReference sound;
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}
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}
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