Files
aibis-dream/Assets/Scripts/FixSystemNew/Screen System/FixPanel/FixPanelSystem.cs
T
2026-01-22 18:16:11 +08:00

46 lines
1.2 KiB
C#

using UnityEngine;
using AibisDream.Kit;
using AibisDream.Framework;
namespace AibisDream.FixSystem
{
public class FixPanelSystem : Singleton<FixPanelSystem>
{
// 组件索引及注册
[SerializeField] private UniversalScreen logScreen;
private IOCContainer _screenContainer;
private IOCContainer _panelContainer;
public override void OnSingletonInit()
{
_screenContainer = new IOCContainer();
_panelContainer = new IOCContainer();
}
public override void OnSingletonDestroy()
{
_screenContainer.Clear();
_panelContainer.Clear();
}
private void RegisterScreen<T>(T screen) where T : class
{
_screenContainer.Register(screen);
}
private void RegisterPanel<T>(T panel) where T : class
{
_panelContainer.Register(panel);
}
private void UnregisterScreen<T>() where T : class
{
_screenContainer.Unregister<T>();
}
private void UnregisterPanel<T>() where T : class
{
_panelContainer.Unregister<T>();
}
}
}