Files
aibis-dream/Assets/Scripts/AssetRefs/AibisAssetMenus.cs
T

23 lines
1.2 KiB
C#

namespace AibisDream
{
/// <summary>
/// Create 菜单路径(运行时 ScriptableObject 注册用,须与 Editor/AIBIS/AibisEditorMenus.Create 保持一致)。
/// </summary>
public static class AibisAssetMenus
{
public const string Root = "AIBIS";
public const string NarrativeTalkScene = Root + "/叙事/对话场景";
public const string FrameAnimationGraph = Root + "/角色动画/帧动画 Graph";
public const string FrameClip = Root + "/角色动画/帧动画 Clip";
public const string BubbleStyle = Root + "/对话 UI/气泡样式";
public const string FixCheckRule = Root + "/维修·打地鼠/检查规则";
public const string FixCheckData = Root + "/维修·打地鼠/检查数据";
public const string FixWhackMoleData = Root + "/维修·打地鼠/关卡数据";
public const string HuoShanEmotionWave = Root + "/火山/情绪波配置";
public const string HuoShanWaveform = Root + "/火山/波形配置";
public const string BlockPuzzleValidator = Root + "/方块拼图/验证器";
public const string MemoryPunchTapeCatalog = Root + "/记忆/打孔带目录";
}
}