43 lines
1.3 KiB
C#
43 lines
1.3 KiB
C#
using UnityEngine;
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namespace AibisDream.Utility
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{
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public static class ConstRef
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{
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public const string QQURL = "https://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=XQFpOqRb1_zqkCdR2bLT3kHb11XzZ54T" +
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"&authKey=w8G8qxzecnATXDOec1Ybv8LA%2FTTN8gQkyegvbK%2FUZ9m90WxggTjXy2U6%2FJes" +
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"WJF3&noverify=0&group_code=325268983";
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public const string BugSurveyURL = "https://wj.qq.com/s2/18309384/e356/";
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public const string SurveyURL = "https://wj.qq.com/s2/15348910/3c8c/";
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public static readonly string TestSaveFilePath = Application.streamingAssetsPath + "/TestSaveFiles";
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#region 本地化索引
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public const string UITextTable = "UIText";
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public const string ActorNameTable = "ActorName";
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#endregion
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#region 资产
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public const string CutLinePrefabName = "CutLine";
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public const string GearFollowerPrefabName = "GearFollower";
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#endregion
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#region 动画配置
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public const float TweenEndY = -10;
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public const float FallSpeed = 10;
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#endregion
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public const string TaskItemName = "Task Item";
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public const string ScreenTextName = "Screen Text";
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}
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} |