28 lines
580 B
C#
28 lines
580 B
C#
using System;
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using AibisDream.Framework;
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using UnityEngine;
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namespace AibisDream
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{
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public class BubbleOptionSlot : MonoBehaviour
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{
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[SerializeField] private BubbleOptionSlotData data;
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public BubbleOptionSlotData Data
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{
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get
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{
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data.slotPosition = CameraKit.GetScreenPos(transform.position);
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return data;
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}
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}
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}
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[Serializable]
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public struct BubbleOptionSlotData
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{
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[HideInInspector] public Vector3 slotPosition;
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public int optionIdx;
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}
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}
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