152 lines
2.5 KiB
Plaintext
152 lines
2.5 KiB
Plaintext
title: 系统发热
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tags: event
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colorID: 8
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position: 240,-2640
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---
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<<jump 系统发热对话>>
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===
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title: 降温成功
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tags: event
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colorID: 6
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position: 1332,-1465
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---
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//TODO-等发热检测和降温拆开之后,这里改为仅用作降温完毕的对话
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<<if $gameStage=="第一次发热">>
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<<jump 第一次降温>>
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// <<elseif $gameStage=="身体检查">>
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// //<<add_task "对佩佩进行降温">>
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// <<jump 第二次降温>>
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<<endif>>
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===
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title: 降温失败
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tags: event
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colorID: 6
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position: 1697,-1468
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---
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<<jump 降温失败的对话>>
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===
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title: EmoPlugIn
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tags: event
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colorID: 8
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position: -2,-3039
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---
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<<jump 检查情绪>>
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===
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title: SpeakPlugIn
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tags: event
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colorID: 8
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position: 240,-2640
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---
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<<jump 检查语言>>
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===
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title: LogicPlugIn
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tags: event
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colorID: 8
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position: 480,-3040
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---
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<<jump 检查逻辑>>
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===
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title: ColorPlugIn
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tags: event
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colorID: 8
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position: 240,-2840
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---
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<<jump 检查色觉>>
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===
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title: MemoryPlugIn
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tags: event
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colorID: 8
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position: 240,-3040
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---
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<<if $gameStage=="手术">>
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<<if $global_isPeipeiBE==true>>
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<<jump 选择记忆清除后插记忆模块的对话>>
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<<else>>
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<<jump 选择给色彩晶圆后插记忆模块的对话>>
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<<endif>>
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<<else>>
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<<jump 检查记忆>>
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<<endif>>
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===
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title: UFPlugIn
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tags: event
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colorID: 8
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position: 0,-2840
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---
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<<if $gameStage=="身体检查">>
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<<jump 检查UF_不可检查>>
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<<elseif $gameStage=="UF检查"||$gameStage=="停止想象">>
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<<jump 检查UF_拆除安保>>
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<<endif>>
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===
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title: EyePlugIn
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tags: event
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colorID: 8
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position: 480,-2840
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---
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<<if $gameStage=="手术" && $global_isPeipeiBE==false>>
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<<jump 进行色彩回复后插入视觉>>
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<<endif>>
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<<jump 检查视觉>>
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===
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title: IntoEyeView
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tags: event
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group:视觉检查
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colorID: 6
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position: 244,271
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---
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<<if $gameStage=="UF检查">>
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<<jump UFCheck>>
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<<elseif $gameStage=="停止想象">>
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<<jump 停止想象Check>>
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<<elseif $gameStage=="手术">>
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<<jump RecoverColor>>
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<<endif>>
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===
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title: UFDeepIn
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tags: event
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---
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<<if $gameStage=="身体检查">>
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<<jump UF深入失败>>
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<<elseif $gameStage=="UF检查">>
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<<jump 第一次进入UF检查>>
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<<elseif $gameStage=="停止想象">>
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<<switch_fix_system_to UF>>
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<<endif>>
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===
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title: MemoryDeepIn
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tags: event
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---
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<<switch_fix_system_to Memory>>
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<<jump 记忆初始化深度>>
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===
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title: EyeDeepIn
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tags: event
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position: -9,21
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---
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<<switch_fix_system_to Eye>>
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===
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title: 重复看同一个目标
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tags: event
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position: -9,21
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---
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<<jump UF检查_目标重复>>
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===
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