Files
aibis-dream/Assets/Scripts/Framework/LogKit/VerText.cs
T

26 lines
697 B
C#

using AibisDream.Framework;
using TMPro;
using UnityEngine;
namespace AibisDream.Kit
{
public class VerText : MonoBehaviour
{
private void Start()
{
GetComponent<TMP_Text>().text = $"Ver.{Application.version}";
EnumEventSystem.Global.Register<UIEventEnum, bool>(UIEventEnum.RecordingModeChanged, OnRecordingModeChanged);
}
private void OnDestroy()
{
EnumEventSystem.Global.UnRegister<UIEventEnum, bool>(UIEventEnum.RecordingModeChanged, OnRecordingModeChanged);
}
private void OnRecordingModeChanged(bool isRecording)
{
gameObject.SetActive(!isRecording);
}
}
}