199 lines
3.4 KiB
Plaintext
199 lines
3.4 KiB
Plaintext
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title: EmoPlugIn
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tags: event
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colorID: 8
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position: -2,-3039
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---
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<<jump 检查情绪>>
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===
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title: SpeakPlugIn
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tags: event
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colorID: 8
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position: 240,-2640
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---
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<<jump 检查语言>>
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===
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title: LogicPlugIn
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tags: event
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colorID: 8
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position: 480,-3040
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---
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<<jump 检查逻辑>>
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===
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title: ColorPlugIn
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tags: event
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colorID: 8
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position: 240,-2840
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---
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<<jump 检查色觉>>
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===
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title: MemoryPlugIn
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tags: event
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colorID: 8
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position: 240,-3040
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---
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<<jump 检查记忆>>
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===
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title: UFPlugIn
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tags: event
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colorID: 8
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position: 0,-2840
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---
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<<if $gameStage=="复查">>
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<<jump 复查_检查UF>>
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<<else>>
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<<jump 第一次身体检查_检查UF>>
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<<endif>>
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===
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title: EyePlugIn
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tags: event
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colorID: 8
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position: 480,-2840
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---
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<<if $gameStage=="复查">>
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<<jump 复查_检查视觉>>
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<<else>>
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<<jump 第一次身体检查_检查视觉>>
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<<endif>>
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===
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title: IntoEyeView
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tags: event
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group:视觉检查
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colorID: 6
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position: 244,271
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---
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//如果视觉检查任务已经完成了,那么就退出
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<<if $isFinishedEyeCheck==true>>
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<<jump EyeCheckEnd>>
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<<endif>>
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//只要看一次,就知道佩佩看不到颜色
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<<if $eyenocolorKnown==false>>
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<<set $eyenocolorKnown=true>>
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<<endif>>
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//复查以及复查后的逻辑
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<<if $gameStage=="复查">>
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<<if $isFinishedEyeCheck==false>>
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<<if $currentEyeTarget == "computer">>
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<<jump Eye_computerAfterSurgery>>
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<<elseif $currentEyeTarget == "poster">>
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<<jump Eye_posterAfterSurgery>>
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<<elseif $currentEyeTarget == "sky">>
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<<jump Eye_skyAfterSurgery>>
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<<elseif $currentEyeTarget == "plant">>
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<<jump Eye_plantAfterSurgery>>
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<<endif>>
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<<endif>>
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//检查以及检查后,复查前的逻辑
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<<elseif $gameStage=="UF检查"||$gameStage=="记忆检查"||$gameStage=="视觉检查">>
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//如果没检查完,就检查
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<<if $isFinishedEyeCheck==false>>
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//触发第一次观察佩佩视觉的对话
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<<if visited("IntoEyeView")==false>>
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<<jump FirstDialogue>>
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//如果不是第一次,而且没看过UF,那么这里没什么好看的,去别处看看
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<<elseif visited("UF深入检查")==false>>
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<<jump EyeCheckEnd>>
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//如果不是第一次,并且看过UF了,佩佩就会告诉你
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<<elseif $peipeiReadyToShow == true && visited("佩佩告诉你可以想象颜色")==false>>
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<<jump 佩佩告诉你可以想象颜色>>
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<<elseif $currentEyeTarget == "computer">>
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<<jump Eye_computer>>
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<<elseif $currentEyeTarget == "poster">>
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<<jump Eye_poster>>
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<<elseif $currentEyeTarget == "sky">>
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<<jump Eye_sky>>
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<<elseif $currentEyeTarget == "plant">>
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<<jump Eye_plant>>
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<<endif>>
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<<endif>>
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<<endif>>
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<<jump EyeCheckEnd>>
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===
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title: MemoryDeepIn
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tags: event
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---
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<<clear_screen>>
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<<switch_fix_system_to Memory>>
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<<jump 进入记忆>>
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===
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title: UFDeepIn
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tags: event
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---
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<<jump UF深入检查>>
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===
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title: EyeDeepIn
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tags: event
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position: -9,21
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---
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<<clear_screen>>
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<<switch_fix_system_to Eye>>
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===
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title: OnMemoryInsert
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tags: event
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group:记忆
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colorID: 3
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position: -1580,-2168
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---
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<<if visited("OnMemoryInsert")==false>>
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<<jump 第一次插入记忆打孔带时>>
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<<endif>>
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===
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title: 重复看同一个目标
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tags: event
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position: -9,21
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---
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<<jump 视觉检查_目标重复>>
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===
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title: OnCutLineComplete
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tags: event
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---
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<<jump CutLine>>
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===
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