30 lines
855 B
C#
30 lines
855 B
C#
using System.Collections;
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using System.Collections.Generic;
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using MeadowGames.UINodeConnect4;
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using UnityEngine;
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namespace MeadowGames.UINodeConnect4.Extension
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{
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// v4.1 - PortMatchRule extension added to facilitate the implementation of custom rules for connect ports by dragging
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public abstract class PortMatchRule : MonoBehaviour
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{
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[SerializeField] static PortMatchRule _instance;
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public static PortMatchRule Instance
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{
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get
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{
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if (_instance == null)
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{
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_instance = FindObjectOfType<PortMatchRule>();
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}
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return _instance;
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}
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set => _instance = value;
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}
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public virtual bool ExecuteRule(Port draggedPort, Port foundPort)
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{
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return true;
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}
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}
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} |