Files

25 lines
617 B
C#

using DG.Tweening;
using UnityEngine;
namespace Dott
{
[AddComponentMenu("DOTween/DOTween Timeline Player")]
[RequireComponent(typeof(DOTweenTimeline))]
public class DOTweenTimelinePlayer : MonoBehaviour
{
[SerializeField] private bool playOnEnable = true;
[SerializeField] private int loops = 1;
private DOTweenTimeline timeline;
private void Awake() => timeline = GetComponent<DOTweenTimeline>();
private void OnEnable()
{
if (playOnEnable)
{
timeline.Play().SetLoops(loops);
}
}
}
}