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m_Localized: Sky
m_Metadata:
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- m_Id: 186687426560
m_Localized: Poster
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- m_Id: 203737272320
m_Localized: Plant
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m_Localized: Friend
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m_Localized: Emotion
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m_Localized: Memory
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- m_Id: 38228890660646912
m_Localized: Logic
m_Metadata:
m_Items: []
- m_Id: 200000000000001001
m_Localized: I'm just a joke
m_Metadata:
m_Items: []
- m_Id: 200000000000001002
m_Localized: Haha|Hehe|Heh
m_Metadata:
m_Items: []
- m_Id: 200000000000001003
m_Localized: Don't leave me
m_Metadata:
m_Items: []
- m_Id: 200000000000001004
m_Localized: Ha Ha Ha|He He He|Heh Heh Heh|LMAO|So Funny
m_Metadata:
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- m_Id: 200000000000001005
m_Localized: Why don't you believe me
m_Metadata:
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m_Localized: Hahahaha|Hilarious|Too funny|I can't take it|Can't stop laughing|Literally
so funny
m_Metadata:
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- m_Id: 200000000000001008
m_Localized: Why
m_Metadata:
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- m_Id: 200000000000001009
m_Localized: Don't believe me
m_Metadata:
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- m_Id: 200000000000001010
m_Localized: I know I'm last
m_Metadata:
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- m_Id: 200000000000001011
m_Localized: The weather really sucks
m_Metadata:
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- m_Id: 200000000000001012
m_Localized: Can't sell
m_Metadata:
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- m_Id: 200000000000001013
m_Localized: Try to explain
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- m_Id: 200000000000001014
m_Localized: Unwilling to believe me
m_Metadata:
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- m_Id: 200000000000001015
m_Localized: A little trust
m_Metadata:
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- m_Id: 200000000000001016
m_Localized: Had enough
m_Metadata:
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- m_Id: 200000000000001017
m_Localized: Dammit
m_Metadata:
m_Items: []
- m_Id: 200000000000001018
m_Localized: So useless
m_Metadata:
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- m_Id: 200000000000001019
m_Localized: Prove myself
m_Metadata:
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- m_Id: 200000000000001020
m_Localized: Can't do anything
m_Metadata:
m_Items: []
- m_Id: 200000000000001021
m_Localized: Catch up to you
m_Metadata:
m_Items: []
- m_Id: 200000000000001022
m_Localized: Help Yingli
m_Metadata:
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- m_Id: 200000000000001023
m_Localized: No courage
m_Metadata:
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m_Localized: Say it out loud
m_Metadata:
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- m_Id: 200000000000001025
m_Localized: Trash.
m_Metadata:
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- m_Id: 200000000000001026
m_Localized: Useless.
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- m_Id: 200000000000001027
m_Localized: Why, why, why?
m_Metadata:
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- m_Id: 200000000000001028
m_Localized: I just want to win once.
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m_Localized: the a an and or but if then because I me my mine you your yours
we our us they their them he his him she her it its this that these those who
what where when why how is am are was were be been being do does did done can
could will would shall should may might must have has had not no yes never
always sometimes again still already just only even very really too so more
most less least all any some none one two first last next now here there inside
outside above below before after back away near far good bad right wrong true
false real fake funny joke laugh smile cry fear trust doubt hope courage voice
word words say tell ask answer explain believe leave stay come go follow catch
help hold let make try fail win lose break fix remember forget think know feel
want need like hate love angry tired lonely useless enough nothing everything
someone nobody friend weather today tomorrow yesterday time world dream truth
lie problem reason choice change begin end open close light dark red blue green
warm cold quiet loud slow fast strong weak safe danger together apart broken
whole
m_Metadata:
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- m_Id: 200000000000001030
m_Localized: root@sys:~$ dream.render --stop --session 0742
m_Metadata:
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- m_Id: 200000000000001031
m_Localized: '[ OK ] Dream renderer stopped.'
m_Metadata:
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- m_Id: 200000000000001032
m_Localized: '[ RAW ] Untitled_Greybox_0 exposed.'
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m_Localized: root@sys:~$ trace --tail /log/dream_0742.rec
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- m_Id: 200000000000001034
m_Localized: '[0005] audio.play("sea_ambient", source=door.rear)'
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- m_Id: 200000000000001035
m_Localized: '[0006] memory.project("glass_sea")'
m_Metadata:
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- m_Id: 200000000000001036
m_Localized: '[ WARN ] memory source unresolved; overflow detected.'
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- m_Id: 200000000000001037
m_Localized: root@sys:~$ print_string("Does the sea exist?")
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- m_Id: 200000000000001007
m_Localized: No problem|No problemo|Not a problem
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version: 2
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